I scanned a mask using a Xbox 360 Kinect and KScan3D 1.2 software. I did not set my Kinect quite high enough to capture the top of the mask. Luckily I dont need that part for my project.
Exept for the missing top temple this scan was fairly successful for my first attempt.
I plan to possibly refine and sculpt on the scan as a base with MeshMixer.