Prefab_pillar05_longBlock_damaged

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Author name
Helix Studio
Source
Unity Asset Store
Polygon Count
108
Release Date
2018-03-06
License
Standard Unity Asset Store EULA
Support For Unity Version
5.6.3
Package price
$ 15
Fantasy Ruin KitKitRuinRuinsFantasyMOBARpgLowpolyRTSPRGTBSStylizedLocationDesertPillarStonePillarsEnvironmentWinterIceDefenceBattleMossyRock
Fantasy Ruin Kit
111 Assets

Package Overview

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[ABOUT]
The pack includes 112 prefabs that are made of 68 unique meshes. You can use ready-made prefabs or construct them using original base prefabs. For example you can use kitbash technic.
The models can be used to create fantasy ruin or similar scenes. You can find safe and sound pillars and also several destroyed variants of them and some parts of these objects and stylistically suitable props as well.
This pack (because of its style, polycount and textures) will be of interest primarily to RPG, MOBA, TD and RTS projects. But you can use it in other projects.

[OPTIMIZATION]
Prefab polycount is 20-1716 triangles. It’s quite a low number, ergo it won’t influence productivity even if there are many prefabs from the pack in the scene. Only one material (PBS Metallic) is used for all the objects, and there is a texture map set with definition 4096*4096 px. Yet if it’s needed you can lower the definition in Unity setting menu almost without impairing picture quality.

[TEXTURES AND MATERIALS]
There are 5 color variants in the pack:
- yellow stone
- gray stone
- brown stone
- moss-grown stone
- ice
You can also add glowing effect to the materials, there are 4 emission maps in the pack for doing this:
- green
- blue
- purple
- orange
Though you can change the intensity and the color of glow to any other color using material settings in Unity.
All texture maps have 4k definition, yet if it’s needed you can lower the definition in Unity setting menu almost without impairing picture quality.

[TECHNICAL ANNOTATION]
- polycount 20-1716 tris per prefab
- prefabs: 112
- color variations: 5
- unique meshes: 68
- LOD: none
- collider: none

Suggestions, comments, feedback are highly appreciated! Contact info:

maxgorelikov@gmail.com