Create the manufacturing hubs and low-rise cities adorned with billowing smoke from the brick factories that characterized Europe or America during the turn of the Industrial Revolution. This kit will provide you with all sizes of factories, railways, cranes and smokestacks that define any 18th or 19th century environment dominated by mass production, steam power and human innovation!
Modeled by Mihailo Radosevic, and texturing by Mike Golden, with cover art by Steve Cormann.
◼ A MESSAGE FROM KITBASH3D ◼ Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
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\n\n- 2048x2048 PBR textures \n- All boxes are on one texture atlas
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Warehouse or Grocery Warehouse with low polygonal models for building your game\n \n \nThis Pack includes 4 scenes\n \n \nAll Textures of Warehouse customizable\n \nSome part of the warehouse, you can hide the objects (metal parts,columns or lamps)\n \n \n+120 Prefabs\n \n \nWarehouseparts - 15\n \nForklifts - 3\n \nBigShelves Group - 18\n \nBigShelves - 7\n \nBox Pallet - 10\n \nBox Pallet Group - 1\n \nCardboard box - 20\n \nCardboard box Group - 6\n \nCrates - 19\n \nWooden boards - 7\n \nWooden box - 2\n \nLadders - 6\n \nContainers - 5\n \nBoiler - 1\n \nHandTruck - 1\n \nDoor - 1\n \nLamp - 1\n \n \n------Please add Standart assets (Effects, Characters) before importing package------\n \n \nMore assets\n \n \nHangar Scene\n \nIndustry Bundle\n \nTrain Stations Bundle\n \nCinema Halls Bundle\n \nHouse Furniture\n \nBathroom Interiors\n \nGymInterior\n \nMy 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An environment set that optimally covers land and sea for Zombie game environments. The best zombie store for environment elements. A zombieland prepared to kickstart your game development.
\n Probs:\n - Tires\n - Factory\n - Gas station\n - Fuel station\n - Petrol pump\n - Car service center\n - Ship\n - Cargo\n - Sea shore\n - Shipyard\n - Dockyard\n - Circus\n - Wagon Wheel\n - Feast\n - House Fire\n - Construction site\n - Factory fire\n - Vehicles on road\n - Lawn Tennis court\n - Date on a Tennis court\n - Over bridge\n - Traffic halt\n - Vehicle and road in Desert\n - Railway station\n - Train station\n - Metro trains\n - Camping site\n - River bank\n - Palm trees\n - Graveyard\n - Christian Graveyard\n - City roads\n - Garbage on city roads\n - Sky scrapers\n - Buildings\n - Tunnel\n - Mountain tunnel\n - Beach side camping\n - Beach house\n - Boats\n - Equipments store\n - Manufacturing house\n - Volcano\n - Mountain sea shore\n - Volcanic eruption\n - Aeroplanes wreckage\n - Scrap store\n - Garage\n
Key Features\n - Demo scence included\n - You can user each probs saperately \n