This is a collection of 7 buildings which you can typically find in a modern city.
Each of the buildings polygon counts range from about 500 triangles --> 1,000 triangles.
They're modeled cleanly and take advantage of texture tiling to maximize the amount of texture detail while still keeping texture size down.
The buildings have suitable detail even when viewed from close distance.
It's perfect for a racing game.
Diffuse / Specular channels are included to give the windows a nice reflection.