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Medieval Settlement (POLY) is a low-poly, performant, and modular 3D environment package. It is based on real-world references, which makes it suitable both for fantasy and historical medieval RPG, RTS, or other games.
\n\n \n\n⚔️ Website: Learn more about Medieval Settlement. \n⚔️ Support: Submit any question. \n\n \n\n
\n⚔️HIGHLIGHTS⚔️ \n- Highly performant and low file size. \n- Modular workflow with 180+ prefabs \n- 15 premade houses \n- 1 premade town scene \n- Color schemes \n- Compatible with Built-In and with Universal Rendering Pipelines (URP). \n
\n\n \n\n
\n180+ prefabs for modular workflow \n- 15 preset buildings \n- 38 preset building floors \n- 63 building parts (walls, windows, pillars, beams, doorways) \n- 25 nature elements (plants, rocks) \n- 46 props (barrels, tables, market stands...etc)
\n\n \n\n
Manually tested in the following Unity Versions 2019.4.2f1 (LTS), 2020.2.0. Both in Built-In and URP.
\n\n \n\n
\n⚔️PERFECT FOR⚔️ \nPerfect for any game genre, including: \n- Adventure \n- RPGs \n- Rogue-like \n- Souls-like \n- Survival games \n- Fantasy or Steampunk games\n
\n\n \n\n⚔️COMMUNITY ⚔️ \nJoin in on the discussion on Discord for support and answers to the most common questions.","id":274902651454,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_20.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_50.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_80.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_110.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_140.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_170.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_200.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_230.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_260.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_290.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_320.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/Screenshots/ground-floor-06.poly_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly/ground-floor-06.poly.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T10:23:16Z","modelUpdatedTime":"2022-09-02T19:39:46Z","modelUrl":"https://models-cdn.yahaha.com/177701/ground-floor-06.poly.obs.glb","name":"ground-floor-06.poly","originSource":"ASSET_STORE","packageId":"177701","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/04c09fef-451f-4972-b637-38ac5854dffe.webp","name":"Medieval Settlement (POLY)"},"polygonCount":16060,"publishedDate":"2020-09-04T07:15:14Z","publisher":{"id":"5758","name":"Runemark Studio","url":"https://runemarkstudio.com/"},"rigged":false,"slug":"ground_floor_06_poly-274902651454","sourceUrl":"https://assetstore.unity.com/packages/slug/177701?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","brown","red"],"description":"This asset lets you build your very own cartoon fantasy buildings. 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Various building blocks, roofs, windows, chimneys, stalls, signs and more, all that is needed to make a lively medieval rpg town.\n \n \nFeel free to create a tower, inn, blacksmith, barn, even a marketplace - everything that a medieval fantasy town needs. \n \n \n Youtube - Building \n \n Youtube - Parts \n \nThe parts are very low poly, and they all use the same 2048 texture (so static batching can reduce the draw calls tremendously). 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This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! Link: \n Aquarius Max Discord ","fileSize":"1551378763","id":274895775291,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_20.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_50.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_80.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_110.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_140.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_170.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_200.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_230.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_260.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_290.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_320.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/Screenshots/2nd Floor 1B_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B/2nd Floor 1B.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-23T10:50:10Z","modelUpdatedTime":"2020-11-03T10:58:28Z","modelUrl":"https://models-cdn.yahaha.com/00130174/2nd Floor 1B.obs.glb","name":"2nd Floor 1B","originSource":"ASSET_STORE","packageId":"130174","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/cd76f3fd-d32c-45d9-970d-20317842ce68.webp","name":"Medieval Mega Pack"},"polygonCount":1668,"publishedDate":null,"publisher":{"name":"Aquarius Max"},"rigged":false,"slug":"2nd_floor_1b-274895775291","sourceUrl":"https://assetstore.unity.com/packages/slug/130174?aid=1011loDfK","stats":{"viewCount":3},"tags":["Medieval Mega Pack","medieval","fantasy","3D","PBR","HD","textures","Aquarius Max","castles","towns","cities","villages","interior","exterior","nature","environments","landscapes","Unity trees","plants","apothecary","blacksmith","alchemist","crafting","rpg","first person","top down","third person"],"unityVersions":["5.6.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","cyan"],"description":"Welcome to the Medieval Mega Pack! This package consists of a large supply of fully modular medieval prefabs and creations, from castles, to towns, to general environments, included with full props, interior furniture, and more! \n \nPlease read all notes in this description so you do not miss any of the features included! As they may answer some questions that you may think of. \n \n*** This is version 1.5, now! This update now adds 337 new modular prefabs! This update brings forth another new large supply of castles and houses. These houses are different from the last, and are what i call \"Base Foundations.\" These base foundations are pre-builts of houses, with different floor attachments to use, allowing you to create different houses much faster than before! \n \n------------------------------------------------------ \n**Now with 1,723 prefabs and growing!** \n------------------------------------------------------ \n*** Version 1.3, brought in 360 new modular prefabs.. With a nice assortment of: \n- Docks, and Encampment walls \n- Stone Walls \n- An entire new added set to the modular house creations... (located in the Housing Set 2 folder!) \n- An entire new set of houses.. (Located in the Set 3 folder.) these new houses are exterior only, but are nicely detailed and fit well in any scenes! \n- And tons of new props - barrels, crates, wells, carts, signs, weapons, training dummies, and more! \n- Ive also upped many of the textures qualities, and changed some primary materials to much more proper looks! \n \n*Version 1.2. Brought in 205 more modular prefabs, along with pre-built modules to get you started with these pieces. This update features a new supply of modular houses, and a new roof style. As well, this update brings in the Castle Ruins for more modular creations for destroyed or old castle structures! \n \nThe initial release, made with Unity version 5.6.0, came with a starting amount of 821+ modular prefabs! *(New total = 1,386 modular prefabs!)* Whether you use a post-processing effect or not, these models still look great in any type of scene. (Tested, and recommended lighting - using Linear lighting.) \n------------------------------------------------- \nImportant notes and features: \n- This package is a fully Standalone package, separate from all of my others. This is Not a bundle package, it has its own new and separate models! \n------------------------------------------------- \n- Package has been made for use with Linear Lighting. Please use linear for best results. \n------------------------------------------------- \n- This is a fully modular package, meaning that you can take apart most pieces and rearrange them how you want them to look! \n------------------------------------------------- \n- With this package, ive made a newer style of texturing, compared to my other packs: \n1) 25% of the Materials use textures for certain props and pieces using the general UV layout atlas textures. \n2) 75% of the materials are full tile-able textures, meaning that you can mix-match many of these with your own seamless tile-able textures. These pieces are mostly anything modular - Castles, Housing, Structures, etc.. along with a bunch of props as well. \nExperiment around with the different tile-able materials, as there is a lot of mix-use available with all of these pieces and materials included! \nIf you take a house module for example: \nEach wall, wooden beam, roof piece, and window each use a tile-able texture. This allows you to have all stone or plaster walls, or that stone medieval base like some houses have. \nMaybe you have a wood texture, and a roof texture that you want to use instead of mine? \nAs long as they are seamless textures, than you can use them! This kit has been made for full customization options! \n------------------------------------------------- \n- Housing: \nThese houses and structures have been made with full interiors and / or exteriors available, allowing you to walk inside of each house as needed! \n \nEach \"Window Wall\" comes equipped with its own Window shutters. These are unchecked by default. If you want to show the window shutters, just grab the wall prefab, and check to activate its child component, which are the shutters. This way you have more control over the detail on your pieces, and they are already pre-placed exactly where they need to be! \n------------------------------------------------- \n- Along with housing: \nCompared to my previous kits, having been told that the scaling may have not been what some were expecting, I've gone and made these prefabs with a fair scaling to fit any type of character. \nPrevious house pieces were made with a 4x4M average scaling. While these still looked great, some interior designs felt too spacious and empty in certain areas. \nThese new modular house pieces are made with a 3x3M average scale, and work great in sizes for both TPS and FPS controllers! \n------------------------------------------------- \n \nThere are plenty of updates lined up for this package, and as this is only the first release, i will continue to add more updates as needed. \n------------------------------------------------- \nThe main features to build and create are included in this package at this time: \n- Towns \n- Castles \n- Villages \n- Marketplaces \n- Crafting stations (Blacksmith, Apothecary, and Alchemists are included in this first release!) \n- Interior and exterior designs \n- Furniture (there are a nice assortment of furniture props already included, and more will be added soon!) \n- General Landscapes (I've added about a dozen trees, and a dozen or so plants and grass. These can easily help to dress your scenes nicely!) \n \n------------------------------------------------- \nThis package and its prefabs consist of medium - high poly models. With LODs included as needed on higher poly prefabs. This package was made for use with PC and has not been tested for mobile. At this time, i will say that it is not \"made\" for mobile, but in time, may become possible! \n------------------------------------------------- \nThe two videos are as follows: \n1st) video features a 3 min cinematic fly-through trailer to the main demo scene included! \n2nd) video features a 7 min walk-through with the first person controller (included), of the main demo scene. This video is more to just walk inside the houses, and show you up close all of the pieces included, and the furnishings and other prefabs that have been placed around the scene! \n \nAs i continue to work on new or old packages, i constantly post first-hand new updates in my Discord group. Anyone is more than welcome to come join, ask questions, or reach me the easiest! Link: \n Aquarius Max Discord ","fileSize":"1551378763","id":274895764941,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_20.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_50.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_80.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_110.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_140.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_170.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_200.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_230.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_260.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_290.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_320.png"},{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/Screenshots/2nd Floor 1C_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C/2nd Floor 1C.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-10-23T10:50:10Z","modelUpdatedTime":"2020-11-03T10:58:28Z","modelUrl":"https://models-cdn.yahaha.com/00130174/2nd Floor 1C.obs.glb","name":"2nd Floor 1C","originSource":"ASSET_STORE","packageId":"130174","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/cd76f3fd-d32c-45d9-970d-20317842ce68.webp","name":"Medieval Mega Pack"},"polygonCount":1148,"publishedDate":null,"publisher":{"name":"Aquarius Max"},"rigged":false,"slug":"2nd_floor_1c-274895764941","sourceUrl":"https://assetstore.unity.com/packages/slug/130174?aid=1011loDfK","stats":{"viewCount":3},"tags":["Medieval Mega Pack","medieval","fantasy","3D","PBR","HD","textures","Aquarius Max","castles","towns","cities","villages","interior","exterior","nature","environments","landscapes","Unity trees","plants","apothecary","blacksmith","alchemist","crafting","rpg","first person","top down","third person"],"unityVersions":["5.6.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan","blue"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum thread!","fileSize":"2907379515","id":274895970073,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_20.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_50.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_80.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_110.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_140.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_170.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_200.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_230.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_260.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_290.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_320.png"},{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/Screenshots/steak_base_metal02_2x3_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3/steak_base_metal02_2x3.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2020-07-03T13:16:12Z","modelUpdatedTime":"2021-03-01T09:33:33Z","modelUrl":"https://models-cdn.yahaha.com/00173966/steak_base_metal02_2x3.obs.glb","name":"steak_base_metal02_2x3","originSource":"ASSET_STORE","packageId":"173966","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/d89b0e33-5573-4cbc-a066-122f8e9a6445.webp","name":"Sci Fi Modular Level Building Toolkit"},"polygonCount":196,"publishedDate":null,"publisher":{"name":"STEAKandGAMES"},"rigged":false,"slug":"steak_base_metal02_2x3-274895970073","sourceUrl":"https://assetstore.unity.com/packages/slug/173966?aid=1011loDfK","stats":{"viewCount":1},"tags":["Sci Fi Modular Level Building Toolkit","Modular","SciFi","Sci","Fi","Sci-Fi"],"unityVersions":["2018.4.11"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":13,"name":"Science & Technology","slug":"science-technology"}],"colors":["gray","cyan"],"description":"Modular collection of Sci Fi styled building parts. \n \nCurrently at 5732 prefabs, and 1168 meshes. \n \nBuild out futuristic levels for your Sci Fi games. 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Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. 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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. (emission layer included when applicable) \n \nI've been trying to just make things look good and clean with a classic Sci-Fi feel, and free of a billion decals and clutter. \n \nLooking for recommendations and wants for future updates, so feel free to drop by the forums and request something, or to check out the roadmap of updates in the works. \nVisit the Unity Forum 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\nCityBuildingD_0x_base – 34 tris\n \nCityBuildingD_0x_flooor – 72 tris\n \nCityBuildingD_0x_roof – 26 tris\n \nCityBuildingFirestation – 439 tris\n \nCityBuildingHospital – 460 tris\n \nCityBuildingPoliceStation – 726 tris\n \nCityBus – 224 tris\n \nCityBush – 12 tris\n \nCityCar_Ambulance – 240 tris\n \nCityCar_Kombi_0x – 164 tris\n \nCityCar_Police_01 – 190 tris\n \nCityCar_Police_02– 230 tris\n \nCityCar_Sedan_0x – 168 tris\n \nCityCarWheel – 92 tris\n \nCityCrossing_01 – 52 tris\n \nCityCrossing_02 – 68 tris\n \nCityCrossingCube_01 – 52 tris\n \nCityCrossingCube_02 – 68 tris\n \nCityCurve – 44 tris\n \nCityCurveCube – 44 tris\n \nCityEmpty – 92 tris\n \nCityEmptyCube – 92 tris\n \nCityEnd – 69 tris\n \nCityEndCube – 69 tris\n \nCityFence_01 – 44 tris\n \nCityFence_02_a – 124 tris\n \nCityFence_02_b – 124 tris\n \nCityFireTruck – 1216 tris\n \nCityFlower_0x – 26 tris\n \nCityFountain – 62 tris\n \nCityGarbageCan – 26 tris\n \nCityHouse_0x – 760 tris\n \nCityLake – 12 tris\n \nCityLakeCube – 12 tris\n \nCityLamp_01 – 58 tris\n \nCityLamp_02 – 58 tris\n \nCityLampTrafficLighs – 88 tris\n \nCityMailbox – 40 tris\n \nCityOffRoadCar_0x – 728 tris\n \nCityRoadCrossing_01 – 124 tris\n \nCityRoadCrossing_02 – 100 tris\n \nCityRoadCrossingCube_01 – 124 tris\n \nCityRoadCrossingCube_02 – 100 tris\n \nCityRoadCurve – 80 tris\n \nCityRoadCurveCube – 80 tris\n \nCityRoadEmpty – 12 tris\n \nCityRoadEmptyCube – 12 tris\n \nCityRoadStraight_01 – 136 tris\n \nCityRoadStraight_02 – 76 tris\n \nCityRoadStraightCube_01 – 136 tris\n \nCityRoadStraightCube_02 – 76 tris\n \nCitySignAttention – 24 tris\n \nCitySignGiveInfo – 70 tris\n \nCitySignGiveProhibition – 102 tris\n \nCitySignGiveWarrant – 22 tris\n \nCitySignGiveWay – 24 tris\n \nCitySignPriority – 30 tris\n \nCitySignStop – 54 tris\n \nCityStart – 52 tris\n \nCityStartCube – 52 tris\n \nCityStraight – 36 tris\n \nCityStraightCube – 36 tris\n \nCityTreeBig – 50 tris\n \nCityTreeSmall – 50 tris\n \nCityTruckA_0x – 152 tris\n \nCityTruckB_0x – 140 tris\n \nCloud – 84 tris\n \n \n-----------------------------------------------------------\n \nPost processing is using Post Processing Stack v2 which should be first downloaded by package 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Designed so that everything is quick and easy to snap together and all objects follow the same sizing and snap measurements. \n-If using ProGrids, I typically build everything to snap to a .25 grid size, and .025 for fine details. \n \nPerfect for FPS, 3rd Person, and Top-Down game designs. \n \nAll models currently include 4 different texture variants. \n \nMetal01 \nMetal02 \nPlastic01 \nRust01 \n \nVersion 1.6 \nPrefabs \nInterior walls \nExterior walls \nAccent panels * \nPlatforms \nInterior stairs \nExterior stairs \nCeiling panels ** \nDoors (animated and non-animated) *** \nHangar Sized Doors (animated and non-animated) \nFloor tiles \nWall mounted lights (in 4 light colors) \nCeiling mounted lights (in 4 light colors) \nPillars \nHand Railings \nInterior triangle walls \nExterior triangle walls \nExterior frames for buildings \nBases for raising buildings out of the terrain \nAngled roofs **** \nWall accent pillars ***** \nPipes ****** \nCores (for designing the shapes of buildings prior to setting them up) \nCrates (animated and non-animated) \n \n* Accent Panels -designed to snap into the walls with cutouts \n** Ceilings -Additional lighting included in some of the ceiling panels \n*** Doors -Set up idle, opening, and closing animations for each door. Set up the animator and a simple script and collider detecting the \"Player\" tag. Can either change the tag on your character, or change the script to your current tag or NPC. Included both animated and non-animated prefabs, in case you prefer to use your own scripting or animations. \n**** Roofs -With and without utility trays for mounting props like antennas, etc. and with and without a number of skylights. \n***** Wall Accent Pillars -variations with and without lights, windows, and pipe snap-ins. Included prefabs to add in a blacked out top for top-down views. \n****** Pipes -designed to snap into the wall accent pillars. Each pillar has 8 places designed for pipes to run. 3 medium at the top, 3 small in the middle, and 1 large and 1 medium at the bottom. \n \nAll prefabs are game-ready and set up with configured colliders. Drag them into your game's scene and hit play and walk all over them. \n \nPackage is organized to make it easy to find everything. Just drag the prefabs into your scene and snap them into place. No standard assets or post processing has been included to keep everything clean and free of clutter. Feel free to set up your favorite post processing effects and make everything look fantastic. \n \nMaterials are all atlased to keep draw counts down, and many of the meshes share 4k texture atlases. \n \nCurrent texture variants of all items are 2 different metals, 1 plastic, and 1 rusted option. Each material includes Specular, Albedo, Normal, and Occlusion layers. 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\n\nPackage contains 45 models and 177 prefabs with modular parts, to build Fantasy Houses easy and fast!
\n\nAll models are low poly and well optimized
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Medieval Settlement (POLY) is a low-poly, performant, and modular 3D environment package. It is based on real-world references, which makes it suitable both for fantasy and historical medieval RPG, RTS, or other games.
\n\n \n\n⚔️ Website: Learn more about Medieval Settlement. \n⚔️ Support: Submit any question. \n\n \n\n
\n⚔️HIGHLIGHTS⚔️ \n- Highly performant and low file size. \n- Modular workflow with 180+ prefabs \n- 15 premade houses \n- 1 premade town scene \n- Color schemes \n- Compatible with Built-In and with Universal Rendering Pipelines (URP). \n
\n\n \n\n
\n180+ prefabs for modular workflow \n- 15 preset buildings \n- 38 preset building floors \n- 63 building parts (walls, windows, pillars, beams, doorways) \n- 25 nature elements (plants, rocks) \n- 46 props (barrels, tables, market stands...etc)
\n\n \n\n
Manually tested in the following Unity Versions 2019.4.2f1 (LTS), 2020.2.0. Both in Built-In and URP.
\n\n \n\n
\n⚔️PERFECT FOR⚔️ \nPerfect for any game genre, including: \n- Adventure \n- RPGs \n- Rogue-like \n- Souls-like \n- Survival games \n- Fantasy or Steampunk games\n
\n\n \n\n⚔️COMMUNITY ⚔️ \nJoin in on the discussion on Discord for support and answers to the most common questions.","id":274902642266,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_20.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_50.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_80.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_110.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_140.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_170.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_200.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_230.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_260.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_290.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_320.webp"},{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/Screenshots/ground-floor-07.poly_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly/ground-floor-07.poly.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-17T10:23:16Z","modelUpdatedTime":"2022-09-02T19:39:46Z","modelUrl":"https://models-cdn.yahaha.com/177701/ground-floor-07.poly.obs.glb","name":"ground-floor-07.poly","originSource":"ASSET_STORE","packageId":"177701","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/04c09fef-451f-4972-b637-38ac5854dffe.webp","name":"Medieval Settlement (POLY)"},"polygonCount":15058,"publishedDate":"2020-09-04T07:15:14Z","publisher":{"id":"5758","name":"Runemark Studio","url":"https://runemarkstudio.com/"},"rigged":false,"slug":"ground_floor_07_poly-274902642266","sourceUrl":"https://assetstore.unity.com/packages/slug/177701?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","brown","gray"],"description":"This asset lets you build your very own cartoon fantasy buildings. Various building blocks, roofs, windows, chimneys, stalls, signs and more, all that is needed to make a lively medieval rpg town.\n \n \nFeel free to create a tower, inn, blacksmith, barn, even a marketplace - everything that a medieval fantasy town needs. \n \n \n Youtube - Building \n \n Youtube - Parts \n \nThe parts are very low poly, and they all use the same 2048 texture (so static batching can reduce the draw calls tremendously). The pack also contains an alternate, more sinister texture version, ideal for ghost towns or zombie infested buildings.","id":274900793681,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_20.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_50.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_80.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_110.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_140.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_170.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_200.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_230.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_260.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_290.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_320.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/Screenshots/building_bottom_a_concretePlank_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concretePlank/building_bottom_a_concretePlank.webp"}}},"license":{"name":"Standard 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\nCityBuildingA_0x_roof – 50 tris\n \nCityBuildingB_0x_base – 210 tris\n \nCityBuildingB_0x_flooor – 236 tris\n \nCityBuildingB_0x_roof – 50 tris\n \nCityBuildingC_0x_base – 92 tris\n \nCityBuildingC_0x_flooor – 88 tris\n \nCityBuildingC_0x_roof – 26 tris\n \nCityBuildingD_0x_base – 34 tris\n \nCityBuildingD_0x_flooor – 72 tris\n \nCityBuildingD_0x_roof – 26 tris\n \nCityBuildingFirestation – 439 tris\n \nCityBuildingHospital – 460 tris\n \nCityBuildingPoliceStation – 726 tris\n \nCityBus – 224 tris\n \nCityBush – 12 tris\n \nCityCar_Ambulance – 240 tris\n \nCityCar_Kombi_0x – 164 tris\n \nCityCar_Police_01 – 190 tris\n \nCityCar_Police_02– 230 tris\n \nCityCar_Sedan_0x – 168 tris\n \nCityCarWheel – 92 tris\n \nCityCrossing_01 – 52 tris\n \nCityCrossing_02 – 68 tris\n \nCityCrossingCube_01 – 52 tris\n \nCityCrossingCube_02 – 68 tris\n \nCityCurve – 44 tris\n \nCityCurveCube – 44 tris\n \nCityEmpty – 92 tris\n \nCityEmptyCube – 92 tris\n \nCityEnd – 69 tris\n \nCityEndCube – 69 tris\n \nCityFence_01 – 44 tris\n \nCityFence_02_a – 124 tris\n \nCityFence_02_b – 124 tris\n \nCityFireTruck – 1216 tris\n \nCityFlower_0x – 26 tris\n \nCityFountain – 62 tris\n \nCityGarbageCan – 26 tris\n \nCityHouse_0x – 760 tris\n \nCityLake – 12 tris\n \nCityLakeCube – 12 tris\n \nCityLamp_01 – 58 tris\n \nCityLamp_02 – 58 tris\n \nCityLampTrafficLighs – 88 tris\n \nCityMailbox – 40 tris\n \nCityOffRoadCar_0x – 728 tris\n \nCityRoadCrossing_01 – 124 tris\n \nCityRoadCrossing_02 – 100 tris\n \nCityRoadCrossingCube_01 – 124 tris\n \nCityRoadCrossingCube_02 – 100 tris\n \nCityRoadCurve – 80 tris\n \nCityRoadCurveCube – 80 tris\n \nCityRoadEmpty – 12 tris\n \nCityRoadEmptyCube – 12 tris\n \nCityRoadStraight_01 – 136 tris\n \nCityRoadStraight_02 – 76 tris\n \nCityRoadStraightCube_01 – 136 tris\n \nCityRoadStraightCube_02 – 76 tris\n \nCitySignAttention – 24 tris\n \nCitySignGiveInfo – 70 tris\n \nCitySignGiveProhibition – 102 tris\n \nCitySignGiveWarrant – 22 tris\n \nCitySignGiveWay – 24 tris\n \nCitySignPriority – 30 tris\n \nCitySignStop – 54 tris\n \nCityStart – 52 tris\n \nCityStartCube – 52 tris\n \nCityStraight – 36 tris\n \nCityStraightCube – 36 tris\n \nCityTreeBig – 50 tris\n \nCityTreeSmall – 50 tris\n \nCityTruckA_0x – 152 tris\n \nCityTruckB_0x – 140 tris\n \nCloud – 84 tris\n \n \n-----------------------------------------------------------\n \nPost processing is using Post Processing Stack v2 which should be first downloaded by package menager.","id":274901594015,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_20.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_50.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_80.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_110.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_140.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_170.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_200.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_230.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_260.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_290.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_320.webp"},{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/Screenshots/CityBuildingB_01_base_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/186522/CityBuildingB_01_base/CityBuildingB_01_base.webp"}}},"license":{"name":"Standard 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Creatures","slug":"characters-creatures"}],"colors":["black","cyan","brown","gray"],"description":"This asset lets you build your very own cartoon fantasy buildings. Various building blocks, roofs, windows, chimneys, stalls, signs and more, all that is needed to make a lively medieval rpg town.\n \n \nFeel free to create a tower, inn, blacksmith, barn, even a marketplace - everything that a medieval fantasy town needs. \n \n \n Youtube - Building \n \n Youtube - Parts \n \nThe parts are very low poly, and they all use the same 2048 texture (so static batching can reduce the draw calls tremendously). The pack also contains an alternate, more sinister texture version, ideal for ghost towns or zombie infested buildings.","id":274900797155,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_20.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_50.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_80.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_110.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_140.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_170.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_200.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_230.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_260.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_290.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_320.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/Screenshots/building_bottom_a_concrete_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete/building_bottom_a_concrete.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-22T16:46:25Z","modelUpdatedTime":"2022-08-31T06:25:43Z","modelUrl":"https://models-cdn.yahaha.com/00036154/building_bottom_a_concrete.obs.glb","name":"building_bottom_a_concrete","originSource":"ASSET_STORE","packageId":"00036154","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f2a303ae-fba7-44c2-b1a8-e0e43fefee4b.webp","name":"Cartoon City Construction Pack"},"polygonCount":104,"publishedDate":"2017-12-14T14:18:31Z","publisher":{"id":"736","name":"Kalamona","url":"http://www.facebook.com/HydraGfx"},"rigged":false,"slug":"building_bottom_a_concrete-274900797155","sourceUrl":"https://assetstore.unity.com/packages/slug/36154?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":4,"name":"Characters & Creatures","slug":"characters-creatures"}],"colors":["black","cyan","brown","gray"],"description":"This asset lets you build your very own cartoon fantasy buildings. Various building blocks, roofs, windows, chimneys, stalls, signs and more, all that is needed to make a lively medieval rpg town.\n \n \nFeel free to create a tower, inn, blacksmith, barn, even a marketplace - everything that a medieval fantasy town needs. \n \n \n Youtube - Building \n \n Youtube - Parts \n \nThe parts are very low poly, and they all use the same 2048 texture (so static batching can reduce the draw calls tremendously). The pack also contains an alternate, more sinister texture version, ideal for ghost towns or zombie infested buildings.","id":274900800482,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_20.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_50.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_80.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_110.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_140.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_170.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_200.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_230.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_260.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_290.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_320.webp"},{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/Screenshots/building_bottom_b_concretePlank_stone_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone/building_bottom_b_concretePlank_stone.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-22T16:48:23Z","modelUpdatedTime":"2022-08-31T06:25:43Z","modelUrl":"https://models-cdn.yahaha.com/00036154/building_bottom_b_concretePlank_stone.obs.glb","name":"building_bottom_b_concretePlank_stone","originSource":"ASSET_STORE","packageId":"00036154","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f2a303ae-fba7-44c2-b1a8-e0e43fefee4b.webp","name":"Cartoon City Construction Pack"},"polygonCount":124,"publishedDate":"2017-12-14T14:18:31Z","publisher":{"id":"736","name":"Kalamona","url":"http://www.facebook.com/HydraGfx"},"rigged":false,"slug":"building_bottom_b_concreteplank_stone-274900800482","sourceUrl":"https://assetstore.unity.com/packages/slug/36154?aid=1011loDfK","stats":{"viewCount":1},"tags":null,"vertexCount":0}]},"packageDetail":null,"similarModel":null,"user":null}};
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