This is a result of a Trim Texture study inspired by Tim Simpson's Polygon Academy channel on Youtube
https://www.artstation.com/pixelmasher
https://www.youtube.com/channel/UCGXr6E_g91ue1rfhA9j4TLA
Using Trim textures is a tremendous way to create assets fast and efficient and also a great performance saver, since you use only one texture for a whole set of assets.
This whole Greek shrine/temple is using just one texture as well, the UVs are cut in the right places to create all the Interesting patterns and decorations.
It took me about 8-10 hours to create this piece which is super fast compared to doing the traditional high poly to low poly and unique unwrapp workflow.