I made this kit for a group project, which focus was to create a math learning game for children. The group agreed on some sort of “ancient archeological” design and since I was the only person with some game modeling expertise I was responsible for getting the visuals done.
I am sharing this in hopes someone just starting out with Unity might find it useful. This is my first time doing this though and I was pretty hard pressed with time^^ Anyway, have fun!
Low poly and assembly in Blender
Highpoly details in ZBrush
Textures in Substance Painter
- 19 assets
- 1024 textures
- Unity metallic setup