Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n\nTechnical details
\n\n3D Specification:
\n\nUnity Specification :
\n\nRange of Tris:
\n\n3D model of furniture in Soviet style. The models are designed to fill interiors, mainly bedroom ones. Perfect for the Unreal Engine and Unity.
\n\nTechnical details
\n\n3D Specification:
\n\nUnity Specification :
\n\nRange of Tris:
\n\nA modular building suitable for big city-scenes. It consists of many separate parts to give the level designers as many freedom as possible without being unnecessarily complex.
\nThe polycount of the models are between 20 and 400. Most of the parts have around 150-250 polygons.
\nIncluded is:
\n - 58 modular objects
\n - 1 Material
\n - 1 main texture
\n - 1 emission texture
\n - 1 reflection texture
\n - 1 sample scene
\n
\n
Other information:
The screenshots were made directly inside the Unity Engine. Unity's standard asset \"Post Processing\" was used to give the images a nicer look. However, Unity's post processing is not included in this asset.
If you have any questions or requests please feel free to get in touch at anytime.
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BeInspiration 56.
\n\nThis 3d model BeInspiration 56 has a fully textured, detailed design that allows for close-up renders. Every model has been checked with the appropriate software.
\n\nImportant notice: camera and light setting include only for primary view on all Beinspirations.
\n\n*IMPORTANT NOTICE: PLEASE MAKE SURE THAT YOU'VE GOT THE LATEST VERSION OF ARCHIVING SOFTWARE. NOT ALL OF OUR PRODUCTS INCLUDE MTL FILE WITH OBJ AT THE MOMENT, BUT YOU CAN REQUEST AND WE PREPARE IT AS SOON AS POSSIBLE.
\n\nNote:\nThe product comes without scene, camera or lights, include only 3dmodel. Camera and lights setting include only for primary view on all Beinspirations.
\n\n\n\nPolygons: 3061783
\n Vertices: 2693230
File formats available on request:
\n\nHope you like it!
\n Also check out my other models, just click on my user name to see complete gallery or on our website.
3D model of furniture in Soviet style made in lowpoly. The models are designed to fill interiors, mainly bedroom ones.
A modular building suitable for big city-scenes. It consists of many separate parts to give the level designers as many freedom as possible without being unnecessarily complex.
\nThe polycount of the models are between 20 and 400. Most of the parts have around 150-250 polygons.
\nIncluded is:
\n - 58 modular objects
\n - 1 Material
\n - 1 main texture
\n - 1 emission texture
\n - 1 reflection texture
\n - 1 sample scene
\n
\n
Other information:
The screenshots were made directly inside the Unity Engine. Unity's standard asset \"Post Processing\" was used to give the images a nicer look. However, Unity's post processing is not included in this asset.
If you have any questions or requests please feel free to get in touch at anytime.
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The complete scene shown in the video and images is included in this asset pack and it can be used as a starting point in your games and 3D projects.
For any asset related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com
Join DISCORD SERVER
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Every metropolis needs skyscrapers, city towers and blocks of buildings. Whether you're creating New York City, Chicago, London, Tokyo or a new one altogether, this pack will help you build financial districts, residential towers, government offices and any skyline in the modern era!
Modeled and textured by Mike Golden with cover art by Victor Bonafonte.
â—¼ A MESSAGE FROM KITBASH3D â—¼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
\n
â—¼ KEY FEATURES â—¼
-48 Assets
\n-70 Meshes
\n-23 PBR Materials
\n-71 Textures
\n-4096x4096 Texture Maps
\n-4m Polys
\n\n
â—¼ COMPATIBILITY â—¼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
\n
â—¼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! â—¼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
\n
â—¼ NEED SUPPORT? â—¼
Scene shown in screenshots is included in the pack
Japanese Schools Gym Hall. It's here where countless kids have practised jumping over vaulting boxes, playing basketball, listened to the principal and even graduated. This pack allows recreating these experiences in any form you want!
This asset pack has been handcrafted to create as realistic as possible a portrayal of Japanese school gym halls.
Assets are in a real-world scale and have created with dimensions to mirror real-world school gyms as accurately as possible. All the assets have PBR materials. Weighed normals are utilized to give uniform look and smooth edges for all the assets. Textures come in a packed form, reducing the file size when distributing your game. The models are relatively low poly so these assets are suitable also for mobile as well as for PC / Console environments.
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- Bricks Linear
- Bricks Long
- Slabs
- Slabs Linear
- Slabs Mini
- Planks
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This pack is using Unity Post Processing Stack
For better results use Linear color space
Intended Platforms: PC, Mobile,Console
Low Poly pack containing a large number of low-poly models, designed to create scenes with lookout towers, forests, rocks, the interior of the lookout tower.
The pack contains more than 100 unique objects, a ready-made lookout tower scene, as well as an overview scene. The scene contains modules for creating a tower, as well as a landscape.
This package contains over 100 models.
Features:
-Modular Interior
-Customized Materials
-Over 100 Prefabs
-Demo scenes and Overview with all the assets
-Quality Lightmap UVs from modeling program
Technical Details
-Texture Sizes: 32 to 512
-Collision: Custom and Auto
-Vertex Count: 16-1108 Tris
-Number of Meshes: 134
-Number of Prefabs: 133
-Number of Materials:7
-Number of Textures:5
P.S. If you are happy with the pack, please leave a rating
Have a question? Write me at artstudios3d@gmail.com
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Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
* demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
v. 1.0