Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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* the modular architectural exterior set
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* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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Combine and build any modular exterior buildings!
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* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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\n Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
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\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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With this asset pack you will be able to make tons of different buildings such as Houses, Stores, Offices, Factories and many more. You will have total of over 300+ different building blocks at your disposal starting from Walls, Doorways, Roofs to different type of Door Handles, windows accessories Lights, and now with the ​Interior Update​ you will be able to design the interior of your buildings too!
And to get you started with creating we made a Quick Start Guide. This guide will help you choose the setting that we feel works best for this pack and maximizes your workflow. The guide could be found HERE
Need any help?
Join our Discord and we will help you right away :)
Or Contact Us Here
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- RPG monster Partners with unique design and low poly count are waiting to be summoned at any given battle fields or dungeons again.
- You can buy the full package in here
- Optimized for mobile games(low poly)
- Various animations(18 for Beholder and 17 for Chest Monster)
Polycount
- Chest Monster : 1783 Tris
- Beholder : 2015 Tris
Animation List
- 2 Idle animations
- 2 Attacks
- Die, Dizzy, GetHit
- Sense Something anims
- Taunting, Victory
- Walk(4 ways), Run(Forward)
Dungeon Mason proudly presents you RPG Monster Partners PBR Polyart. This light weight characters will be suitable for any of your game projects spanning from mobile to PC desktop, but especially good for mobile RPG and TPS and Top down action game development.
If you have any questions or request, fire away your needs through the followings.
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All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
\n * demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
\n\nv. 1.0
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- Various Weapon stances are provided
- Female parts(Heads and Bodies) provided
- Naked status( with minimum underwears ) provided for the start of characters
- One PBR Material(Three 512x512 textures) for all meshes, highly optimized
- Highly customizable with many modular parts and weapons ( 115 Head parts, 20 bodies, 6 back parts, 65 weapons )
- MaskTintShader for unlimited color customization provided for Standard / URP(12.1.7) / HDRP(12.1.7) added.
- Various animations(588) for 8 different weapon stances fully compatible with Mecanim Humanoid. In-Place and Root motion animations both provided.
- Optimized for mobile games(low poly)
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\nThe yard of St. Petersburg, based on Standard Unity shader
Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia.
All assets using standard Unity shader and unique textures per tile module.
Combine and build any modular exterior buildings!
The package includes:
* demo scene
* the modular architectural exterior set
* 200+ unique assets
* architectural tile textures 2048x2048 px for 4 meter
* polycount for the architectural tiles is around 100 triangles on average
* every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
To get any source files, please visit our forum thread or discord server:
v. 1.0