Basic modeling using primitives

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Author name
tigatiger
Source
Sketchfab
Polygon Count
56,388
Release Date
2018-07-06
License
CC BY 4.0

Asset Overview

Blender Bootcamp assignment from CGCookie Model produced from all primitives; no EDIT mode used, except for random proportional editing for terrain and tree. Use of scaling, coordinate systems, and snapping modes.