use this scene for the purpose of VR projects and simulators etc.
\n
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All screenshots were made with the HDRP render pipeline in Unity 2019.4.22f1. This Assets is compatible with Standard Render pipeline, HDRP Render pipeline and URP render pipeline. You can easily switch HDRP into Standard Pipeline and URP ( By the help of unity documentation ) if you want. All the maps are available for use in URP render pipeline.
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All the models are Low Poly and fully optimized & organized for better performance in gaming devices like Mobile, AR/VR ( head mount devices ) and PC. Note- Use URP render pipeline for Low performance device
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Instruction to Import the package : Create a new fresh Standard render pipeline project and import the Office Arch viz package into it. Now Convert your Render pipeline ( Standard RP ) into HDRP render pipeline by the help of Package manager and fix the basis errors by the help of HD Render Pipeline Wizard. Now you can open the scene file without any problem.
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Request: Your time and feedback is greatly appreciated and also help me continue developing asset in this style. I am available for freelance also.
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If you have any quaries about this Package please contact on given email id.
Number of Models = 38 Number of Prefabs = 45 Number of Materials = 52 Scene- 1
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Models, texture and tris
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All the textures are PBR ( Physicall based render ) consist of given maps. 1. Base map 2. Metallic map 3. Height map 4. Roughness map 5. Occlusion map 6. Mask map file extension is in = .Png & .tif
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AC - 348 tris Texture- 2048*2048
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Book hanging shelf- 844 tris Texture- 2048*2048 Carpet- 10 tris Texture- Carpet 1 -1024 * 1024 Carpet 2 - 512*512
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Cgwings LOGO- 26934 tris texture- 1024*1024
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Chair- 9286 tris Texture- 2048*2048
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Coffee table-1392 tris Texture- 2048*2048
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Computer- 1800 tris Texture- 2048*2048 Base texture- 4
Wall Modern brick wall -2048*2048 White Wall - 1024*1024 White Wall A - 1024*1024
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Iron support - 2048*2048 Kitchen - 2048*2048 Window blind - 2048*2048 Window frames- 2048*2048
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Hanging light- 1700 tris Texture- 2048*2048
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Long shelf- 1836 tris Texture- 2048*2048
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Mirror- 54 tris Texture- 2048*2048
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Nescafe mug- 2920 tris Texture- 2048*2048
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Office table- 372 tris Texture- 2048*2048
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Pen tablet- 518 tris Texture- 1024*1024
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Plant- 26636 tris Texture- 2048*2048
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Refrigerator- 1280 tris Texture- 2048*2048
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Sign board- 4124 tris Texture- 2048*2048 Base color -5
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Sink- 18659 tris Texture- 2048*2048
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Sofa - 3390 tris Texture- 2048*2048
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Soup mug- 3752 tris Texture- 2048*2048
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Toilet- 9950 tris Texture- 2048*2048
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Wall art( picture frame) - 78 tris Texture - 2048*2048
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Water Cooler 2188 tris Texture- 2048*2048
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Book sets
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Book set 0 - 72 tris Book set 1 - 72 tris Book set 2 - 288 tris Book set 3 - 360 tris Book set 4 - 360 tris Book set 5 - 144 tris Book set 6 - 360 tris
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Texture size- 2048*2048
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Carton box
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Carton box A - 44 Carton box B - 44 Carton box C - 44 Carton Box D - 44
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Texture size- Texture set A -2048*2048 Texture set B - 2048*2048
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Switch boxes
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Switch A - 2744 tris Switch B - 5830 tris Switch C - 8030 tris Switch D - 13144 tris
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Texture- 2048*2048
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Thanks!
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This is a large modular pack of indoor and outdoor low-poly assets. You can use this pack to create private house, hotel, villa, quinta or even a restaurant game levels. It was designed with horror stylistic in mind, but this pack it is not limited by it. You can create sunny, nice and cheerful levels for your game also. It fits a large range of moods and atmospheres. It has some authenticity to it, but I wouldn't say it is 100% authentic. However if you've ever been in the Europe, you might find this environment quite familiar. It's is also an old house. Everything is used, and old, but it always has been taken care of. It's not abandoned or desolated. Someone lives there, at least occasionally. It has been built in 1950s or early 1960s. Some objects might be older: 1920s.
\n\n
This pack is divided in 3 large parts: outdoor architectural assets (walls, roofs, trees, various terrains, etc.), indoor architectural assets (walls, stairs, ceilings, windows, doors, columns, etc.) and various props (furniture, lights, decorative objects etc.).
\n\n
VR compatible. Tested on HTC VIVE. MSI GT72QE Dominator Pro notebook.
\n\n
100% Unity 2017.3 compatible project file is included. Just import it to your Unity project.\nAll geometry files in .fbx format. Please note, that: this assets is intended for use in Unity Engine only. (At least currently).
\n\n
Contains custom colliders and LODs.
\n\n
2 demo scenes\n489 prefabs\n47 materials\nPBR materials. Albedo (base color), normal, ambient occlusion, metalness, smoothness, emission.\n2K resolution for most texture sets\n4K resolution for two texture sets\n1K resolution for terrain textures
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Please, feel free to contact me via Email me if you want a demo or tech support.
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Low poly roman columns for games. Small pack that can be used with ancient architecture/ruins as well as neoclassical urban scenes.
Features:
3 prefabs with LOD
2K textures
Mobile friendly assets
Example scenes
Update v1.1:
• Previously just 3 column models, now comes with more additional models and much more...
Roughly 66 prefabs
3 to 4 LOD levels counting LOD0
Color and weathering variations
2K and up to 4k texture atlases
6 new tile textures
Additional detail normal maps
One modular example level with Unity terrain
New example scenes
PBR specular material library with new specular textures and roughness maps
One custom LUT texture for unity5 post processing stack
One grass mesh and terrain grass
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low poly modern office with lots of glass and white the pack contains
14 large props
28 small props
4 light fixtures
4 doors
8 modular tiles
17 modular walls
3 tables
15 chairs - (4 sofas)
4 desks
8 shelves
a small kitchen
3 rugs
there's a black version as well as the white one shown so there's a bit of overlap with the object count
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Component for out prefabs, which will help you to fast level prototyping, change color/style/size/type of prefab by only one click
-8 Textures
A different textures, which radically change the look of models and add a lot of variety
-2500 Prefabs
It means all the models that are in the set in four colors, the actual number of unique models is approximately 600+
-64 Prefabs with WND Prefab Variator
All models are sorted by prefabs, with a simple script that allows you to simply change the color / size / style of the prefab
-4 Demo Scenes
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This pack contains 3 scifi dropships with modular weapons. Each one has a fully modeled mech hangar interior.
With this mega pack you save 25% compared to single purchasing the models.
-scifi dropship Valor
-transport capacity: 6 mechs / 1 level
-scifi dropship Icarus
-transport capacity: 16 mechs / 2 levels
-scifi dropship Acolyte
-transport capacity: 56 mechs / 7 levels
-detailed mech hangar interior
-modular weapons
-cannon, lasers and missile launchers
-2 missiles
-34 decals
-mech hangar bay doors can open
-landing gear can extend/retract
-5 different texture sets
-PSDs with intact layers are included
-PBR textures (metallic)
-Ready to use prefabs of all models are included
-Texture sizes are 4096 (dropship, hangar), 2048 (weapons, decals) and 1024 (missiles)
-Final tris count depends on how many weapons are used for the dropship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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\n- Modular sections are easy to piece together in a variety of combinations. \n
\n- There are 5 Example Scenes with Static GameObjects. Lighting is set to Baked Indirect and Realtime Directional shadows. The Example Scenes are set to work with Universal Rendering Pipeline and have Post-Processing Bloom Effect. Assets are easy to convert for other templates too.\n
\n- Good for mobile and virtual reality.\n
\n- Polygon count range from 12 tris to 2258 tris.\n \n- One diffuse atlas texture 512*512 png for all the models. \n
WAND AND CIRCLES:HYPEPOLY - Battle Royale Show 2 is a big asset of models which will help you to create your game. When we creating asset we were focused to create a great asset for battle royale runner game genre. But in reality, the use of this asset is limited only by your imagination!
Component for out prefabs, which will help you to fast level prototyping, change color/style/size/type of prefab by only one click
-8 Textures
A different textures, which radically change the look of models and add a lot of variety
-2500 Prefabs
It means all the models that are in the set in four colors, the actual number of unique models is approximately 600+
-64 Prefabs with WND Prefab Variator
All models are sorted by prefabs, with a simple script that allows you to simply change the color / size / style of the prefab
-4 Demo Scenes
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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
This package contains a fully furnished, two-story vintage house with a unique, back-to-the-past vibe. Great choice for exploration, story-telling or horror games.
The house doors/gates, lightswitches are all pre-animated and scripted for an out-of-box experience.
Features:
- High-res procedurally generated PBR texture maps (metallic workflow)
- 280 detailed props (furniture, appliances and many more)
- Optimized and configured collision model
- Carefully unwrapped UV1 for artifact-free lightmap support
- Demo scene with properly set up lighting
- Baked-in animations for all doors/fence gates/trapdoor + ladder, attic windows, light switches
- Post-processing behavior profile with LUT included
- URP and HDRP upgrade packs are included!
Need more? Check out Garage Workshop pack to extend this environment with 150 HQ props!
Scripts are provided to interact with the house - all you need is a controller with a camera to run the demo scene.
You can customize the house by adding your own texture sets to any part of it!
Trees and grass are not included, they are Unity's default SpeedTrees (Standard assets/Environment).
Complete scene vertex count: 500k
If you have any questions, don't hesitate to reach out via e-mail.