This is a very big model - asset -prefab package, not an editor - "one click city generator"! With this Module Based CityCreator kit, you will got a complete city creator. You can create a complete city with road and sidewalk system with concrete plates also, with working raffic lamp system. Many setuped prefabs with colliders, physics. Animated fans, lamps, wires. Breakable, destroyable the most part of the objects. On the breakable object you can setup the damage value on the inspector panel - Damage script - values. The street lamps light cone always follow the player - camera, you need to add the Player tag.
The street lamps working in two breaking phase, in the firt phase the light source will be flashing, as the error lamps. On the next breaking phase the lamp off, the column separating from the base and fold out.
The fire hydrant also use the physics, if you crashing with, the hydrant fold out and turn on the water. You can setup the break limit of the object in the inspector panel - BreakObject script - Healt value. Many color and material type for the realistic view. 8 different building styles, and created basic and detailed building prefabs. And also available the building modules, that you can create your own buildings. You can change the materials for the more variations.
Technical informations:
Number of meshes: 195
Number of prefabs: 469
Number of triangles: 2298502
Number of textures: 470
Number of materials: 208
Number of textures:1439391
Texture sizes: 4096x4094 roads, sidewalks, and big parts
2048x2048 for the separated object
1024x1024 for the small parts, wall tiles
Features: 8 different building types
- 17 basic and detailed building prefabs
- Available building modules
- Setuped props prefabs with colliders and physics
- 3 different trees and bushes
- Many road and sidewalk variations for the best view
- Physics setuped eformable props
- Breakble streetlamps in two phases
- Different fence sets
- Sound effects for waters, fans and electric sparks