Asset Overview
**Candelabra Chandelier **
- 100% quad design.
- All Textures created in Substance Painter and exported in PBR (Roughness/Metallic) formats.
- Logically named objects, materials and textures.
- Modelled in Blender 2.83.2
- Sculpted in Zbrush.
- Retopologised in Blender.
- Baked in Marmoset Toolbag 3.
- Textured in Substance Painter 2020.1.3.
- Rendered in Marmoset Toolbag 3.
- Modelled to real world scales.
Chandelier - Approx 140cm tall, 150cm wide, 150cm deep.
- Fully and efficiently UV unwrapped.
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**Formats included**
.Blend - Native
.FBX
.OBJ
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**Textures included in .png format.**
Chandelier - 4K -
- Diffuse
- Roughness
- Normal - (OpenGL Unity standard, Invert green channel to convert to DirectX Unreal standard)
- Metallic
- AO
- SSS
Flame - 2K - (Overlapping UVS)
- Alpha
- Diffuse
- Emission
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**Poly Counts**
- Face count: 14,648
- Vert count: 15,089
- Triangulated count: 29,296