[ABOUT]
This pack includes
5 complex prefabs of fast food cafeterias. A total number of basic prefabs in this pack is
38. By combining these prefabs you can achieve a variety of complex prefabs yourself.
The package also includes several tiles of a road constructor. The full version of which you can find
here. An example of a city section with these prefabs can be found in demo scene.
Everything you see in screenshots and in videos is implemented by using a stylized shader, which is also included in the pack.
[TECHNICAL ANNOTATION]
The prefabs are classified into two categories: basic and complex. There is a 3D model which corresponds to every simple prefab and complex prefabs consist of many simple prefabs. This way you buy a kind of environment constructor and you will be able to make changes to the final visual on your own: whether it is the color of umbrellas and the shape of chairs, or the air conditioning system on the roof of the cafe. For a complete overview of all the prefabs see demo scene # 2.
Prefabs:
38
LODs: none
Colliders:
none
Textures:
One texture for all objects, definition is
1k.
Polycount:
from 54 to 13774 tris.
Some elements are created by using real geometry and the normal maps are not used as a result that slightly increases the objects polycount. But it allows you to achieve smooth lines and a high degree of detail. Take this into account when choosing a pack for your project please.
[TEXTURES AND MATERIALS]
Only one diffuse texture with a resolution of 1k is used for all the objects. The road tiles use their own textures. No textures other than diffuse maps are included in the pack. The textures definition is 1k and can be reduced in the project settings almost without quality loss. All the maps were saved in PNG.
Everything you see in screenshots and videos is implemented using a stylized Shader which is also included in the pack. This way you get not only stylish models but also an optimized Shader that can be used for both desktop and mobile projects. You can learn more about this Shader
here.
Suggestions, comments, feedback are highly appreciated!
Contact info:
maxgorelikov@gmail.com