This is a modular enviroment scene that was created for my second assessment at AIE where we needed to create six+ objects to build a modular scene and texture it. I tried to achieve a wow/diablo feel to my scene in a PBR workflow.
Here is the desciption I wrote for the scene at the begining of the saaseesment:
An old and forgotten crypt, a shaft of moonlight coming from a hole in the ceiling falls upon a large stone coffin at the back of the room up a small set of stairs. The coffin has a banner lying on top of it as if marking a hero or a king, down the stairs is a larger room with a carpets running across the room. On some of the walls there is a arched inset with a candles and a plaque with some writing on it that cant be read correctly due to age and erosion. There is also banners placed around the room with a emblem on it perhaps representing a family or clan.