DeRitis -- 3D Game Environment Model

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Author name
PaDeRitis
Source
Sketchfab
Polygon Count
9,992
Release Date
2020-05-09
License
CC BY 4.0
substancepaintermaya

Asset Overview

I have Created a 3D game environment that uses shading and lighting how you would see in a video game. My theme I created is an old run down shop you would find in a desert miles away from the city, which you could say creates some ambience and horror mood of the environment. I used textures of old wood and applied them to the building to create the old wooden building with paint peeling off it to show the age of the place. using grunge maps and generators I applied dirt on the doors and windows to match with the desert feeling of dirt blowing on them and collecting overtime. using the lamp posts, I used the sketchfab lighting to help create the feeling of nighttime and use a backround to capture it. By lowering the litghing, I created a nighttime feel with nothing but the street lights as the light source The purpose of this was to create a 3D game environment and then export it to another game system engine like Unity or Unreal Engine 4. As well as learn how to properly set up scene and lighting

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