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Populate the streets of your Cyberpunk worlds with tons of kiosks, store fronts, food joints, stand-alone machines, random street clutter, radiators, traffic stands, bottles, pans, pots, cans and so much more! This kit’s larger pieces also have detailed interiors that will work well in any of your sci-fi or dystopian worlds!
Designed by Jian Zhi, modeled and textured by Sebastian Bielecki, with cover art by Mike Golden.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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◼ KEY FEATURES ◼
-114 Assets
\n-258 Meshes
\n-35 PBR Materials
\n-112 Textures
\n-4096x4096 Texture Maps
\n-2.4m Polys
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◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
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◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
\n\n\n\n\nWEBSITE | FACEBOOK | YOUTUBE | TWITTER | INSTAGRAM | REDDIT | DISCORD
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◼ NEED SUPPORT? ◼
What's inside?
- 1200+ prefabs
- 700+ meshes (fbx)
- 240+ 2048x2048 textures (sheets, atlases and tileable) (PBR, HDRP)
- 50+ materials (PBR, HDRP)
1. Props
a) Targets and targets stands.
- 10 targets in various types (metal/cardboard, silhouette/rectangle) - 34 objects total. Triangles: Min: 12 Max: 524
- 12 targets stands parts. Triangles: Min: 38 Max: 1056
- 35 ready-to-go sets. Triangles: Min: 108 Max: 1792
b) 12 Barrels Triangles: Min: 284 Max: 298
c) 3 simple wooden crates + open/closed and various textures variations (16 prefabs total). Min: 80 Max: 478
d) Lights.
- 33 lights parts (lamps, stands, flood lights, cables, electric box, etc) Triangles: Min: 20 Max: 993
- 32 ready-to-go sets. Vertics: Min: 542 Max: 10040
e) Signs
Signs (assets from the decals subpack) mounted on poles.
- 22 signs. Triangles: Min: 158 Max: 158
f) Tires
- 8 Objects Triangles: Min: 16 Max: 2944
- 12 ready-to-go sets (tire stacks on poles). Min: 2816 Max: 5942
g) Generic props (Triangles: Min: 22 Max: 2240)
- 3x Pallets
- Camera
- HESCO
- Sandbags
- Fire Extinguisher and fastener
- Portable concrete barrier
- 7x poles
2. Structures
a) Containers
Customizable shipping containers.
- 25 parts. Triangles: Min: 20 Max: 3351
- 31 ready-to-go assembled containers. Triangles: Min: 1610 Max: 6613
- 3 textures sets (various colors)
b) Boxhouses
Wooden square objects that you can quickly modify with parts and combine with each other.
- 23 parts Triangles: Min: 32 Max: 494
- 18 ready-to-go assembled boxhouses. Triangles: Min: 1340 Max: 6512
- 4 textures sets (various wood materials)
c) Houses
Modular house-like structures.
- 83 parts (walls, surfaces, trims and door/window frames) - including variations.
- 15 ready-to-go assembled houses. Triangles: Min: 564 Max: 1320
- 5 textures sets for walls (various materials) and 10+ other parts material variations
d) Camo Nets
3. Fences
Modular fences.
- Spans: 71 spans (total) in three various mesh types. Triangles: Min: 132 Max: 840
- Posts: 21 posts (various style and sizes). Triangles: Min: 12 Max: 60
- Metal railing and barrier
4. Barrier Walls
Modular walls that can be used to separate exercise areas or combined with fences to create unique objects.
- 25 objects: 14 walls like structures + 10 segments + concrete bullet catcher. Triangles: Min: 28 Max: 1004
5. Faux Walls
Walls with painted windows and doors, to create \"faux\" buildings to place targets behind.
Wooden frames for supporting walls.
- 20 walls segments (various sizes and types) Triangles: Min: 12 Max: 44
- 41 frames (various sizes, shapes and types). Triangles: Min: 64 Max: 184
6. Partition Walls
Lightweight walls to divide space (or hide the enemy).
- 10 objects. Triangles: Min: 30 Max: 302
7. Perimeter Walls
To hide your base from the sight of strangers.
- 3 objects. Triangles: Min: 102 Max: 180
8. Parts
Little things like beams and blocks.
a) Wooden Planks. 19 objects (various shapes and sisez) x 5 sets (different wood). Triangles: Min: 12 Max: 44
b) 30 beams in various materials and shapes. Triangles: Min: 12 Max: 12
c) 24 concrete blocks Triangles: Min: 12 Max: 95
9. Decals
a) Bullet shells: Two sets (2D and 3D) of 5 different bullets shells compositions + additional prefabs.
b) Bullet holes: 28 bullet holes compositions + 20 different single bullet hole sprites.
c) Letters and shapes: 54 decals of shapes (lines, arrows) and letters (numbers, etc).
d) Containers: Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.
e) Signs: Two sets (2D and 3D plates) of shooting range signs (danger, ammmo, gun types, live-fire area, etc).
f) Barrels: 12 decals to decorate the barrels assets (hazard, toxic, oil, etc).
10. Terrain
- 10 ready-to-go terrain layers with unique textures and HDRP ground mask maps.
- 7 brushes
Stay frosty! It's not a final shot and the product is in active development. More cool things will be delivered to the package! :-)
What is coming next?
- Higher levels for each of the subpackage (containers, houses) - ladders, stairs, railings and platforms.
- Additional fences and gates
- Shooting Range \"hero\" assets
- Bugfixes :=-)
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-Supercarrier with 4 turret types
-Modular weapons
-Animated hangar doors
-1 torpedo + 1 missile included
-Torpedo and missile launchers
-Changeable decals
-8 damage decals
-6 different texture sets
-PBR textures (specular)
-Ready to use prefabs of all models are included
-Texture sizes are 4096, 2048 and 512
-Tris count ca. 5000
-Final tris count depends on how many weapons are used for the ship
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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