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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
•very modular models, could be combined
together in a lot of different ways.
•light flares on top of skyscraper antennas
for the night time.
•an animated jet plane flying in the horizon
with a day version and night version.
•2 building textures for the day & night,
every single window lights up at night &
the day & night textures match perfectly.
•a luminance map for the windows for
a complete control on the night look.
•a cutout opacity map for the windows
for a complete control on reflections.
•2 city cubemaps reflecting the city
environment at day & night time.
•a 360 degrees environment dome with
a perfectly matching day & night texture.
•modeled interiors for one of the buildings.
•2 seamless “3D ambient sounds” one for
a day & one for a night atmosphere.
•2 night & day scenes with all the assets
lined up for a fast selection.
•2 night & day scenes with all the assets
packed in a big square for a fast selection.
•example scenes shows how to use the kit,
how to light it & use the cubemap.
•realistic lighting was baked externally in
“Mental Ray” which is used in film.
•all assets in the example lightmaped scenes
have their second UV channel efficiently
& manually unwrapped.
•lighting has to be redone in Unity if the
scene needs to be drastically altered.
•a “First Person Controller” prefab which
lets you freely navigate the space.
•each section of the loft can be purchased
alone & combined with other adjacent ones.
City 14 Brooklyn
\n\nPackage:
\n\nSet of unique assets(410);
Demo scene.
Where to use:
\n\nGames. Models optimized for game engines;
Multiplication;
Advertising and marketing;
NFT, metaverses;
VR / AR;
3d printing.
Features:
\n\nBy combining assets, you can create your own unique city;
You can easily change the color of objects - using the UV map;
Pivot in the logical place of the object;
Model has a logical name.
Geometry:
\n\n410 unique assets;
400k triangles all pack.
Items:
\n\nLandscape (x97)
\nGround, road, water, bridges, parking, beach, ect.;
Buildings (x116)
\nHouse small 1, small 2, cottages, purpose, banks, hotels, cafe, supermarkets, services stores, art, temples, house middle, house high, business centers, skyscrapers;
Stadiums (x10);
Park (x10);
Entertainment areas (x10)
\nSkatepark, stage, basketball court, soccer field, tennis court, sports field, amusement park, Ferris wheel, playground;
Car (x52)
\nOld, cool, sport, jeep, purpose, ect.;
Bus (x10);
Truck (x10);
Trailer (x5);
Ships (x10);
Air (x10);
Props (x39)
\nTree, bush, flower, bench, railing, telephone booth, fire hydrant, trash can, trash can, road sign, lamppost, traffic light).
Scale:
\n\nReal-world-size
\n\nMaterial:
\n\nAll models use one materials (color)
\n\nTextures:
\n\nAll models use one texture (as a color palette).
\n\nResolution: 1024 px
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
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Big buildings, medium building, small buildings, police station, fire station, gas station, smoke shop, hospital, ice cream shop, Market, bar, barber shop, cinema, drug store, supermarket, 3 different general stores. (Some building type comes with 5 color variants).
Pickup, 5 types of sedan, ambulance, police car, firetruck, school bus, 2 type of taxi, tourist bus, van (Some cars types come with 5 color variants).
Roundabouts, trees, rocks, clouds, street, road lane dividers, walksides, streets, corner, walkline, gardeners.
Lamps, garbage containers, trash can, garbage bag, boxes, pallets, lights, awning, barrel, fire hydrant, newspaper dispenser, telephone box, road signs, construction signs, street signs, Parking stop, wood fence, metal fence, access control, billboard, air conditioner, antennas, outdoor camera, security lights.
The package include x22 textures. In some models you can use a different textures.
- x5 Cars Textures 512x512
- x5 Business Car Texture 512x512
- x5 Building Textures 512x512
- Police car 512x512
- Firetruck 512x512
- Taxi 512x512
- Ambulance 512x512
- Road Texture 512x512
- Light Cone 512x512
- Atlas 1024x1024
MODELS - COUNTS POLYGONS.
Buildings
- Min: 496 tris
- Max: 2,507 tris
Props
- Min: 12 tris
- Max: 780 tris
Road
- Min: 2 tris
- Max: 32 tris
Signs
- Min: 62 tris
- Max: 448 tris
Cars
- Min: 410 tris
- Max: 612 tris