Was learning about a very simple solution to creating a randomly generated dungeon in UE4, and in the process created all these little rooms to use! figured they might be useful to others, so I thought I should probably post em here. ^^
Rooms so far -
End-Wall Room (Solid block for the dungeon edges)
Walls Room (placed over any room base for the doors)
Health Room (aka green cross room)
X-Corridor Room
Ruins Room / Ancient Technology Room (the red room)
Blank Room
Pipes Room
Straight Corridor Room
T-Corridor Room
Feel free to use these models in your own projects, just let me know if you're using it and let me know if you release something, I'd love to see it! ^^