A quick (for the pictures part) and unplanned photogrammetry I made of the fontaine de Saint Michel, in Paris. 700 pictures.
Original textures (diffuse and normal) are 16k, downgraded to 8K on sketchfab.
Made in reality capture and lot of clean up in blender + manual painting of metalness map.
Scaled for VR sketchfab integration.
[link to my 50+ collection of sculptures scans](https://sketchfab.com/Dystopia/collections/my-statuomania-photogrammetry)
4k render of the 16k model without metalness:
![](https://i.imgur.com/soOBwRq.jpeg)