This is a high quality photoreal model of round shaped stone. The model is ready to add to your scenes to add more realism and aesthetic look. It can be viewed both with ray traced and real time engines.
Model uses
-diffuse
-specular
-normal
-displacement maps
Original mesh created using a photogrammetry technique, remeshing/unwraping done in Zbrush, maps baked using Xnormal and tweaked in Photoshop.