My entry for the #HauntedHouseChallenge 2020 challenge.
We don't have much Halloween here in the Netherlands, but we should!! Great fun again to participate and create something for this kind of challenges.
![](https://hullo.nl/img/HauntedHouseChallengeskull_04.jpg)
Workflow:
Zbrush for basic low and high poly skull / attributes modeling
Blender for UVmapping
Substance Painter for texturing
Back to Blender for rendering