House

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Author name
Joni Suojanen
Source
Sketchfab
Polygon Count
500
Release Date
2022-03-13
License
CC BY 4.0
portfoliocasualsubstancedesignersubstancepainterunity3dsmaxmodelmobile

Asset Overview

A low poly house meant for casual mobile game developement in Unity game engine. I used symmetrical uvd objects to save texture space on a 512 x 512 texture space. Rooftile texture and brick texture on chimney were created using Substance designer and further edited in substance painter. Othervice the textures are hand painted in substance painter. My goal for this model was to optimise it for further developement, while saving both texture space and performance in engine. Programs used: 3ds max, Substance Designer, Substance Painter. For Unity URP mobile developement. Further breakdown on process Artstation: (Link added soon)