House Interior

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Author name
Liam Broughm
Source
Sketchfab
Polygon Count
88,606
Release Date
2016-12-12
License
Standard
roombathroombedroomsetvrgrungekitchenroomslightmapmobilegamesbedroomsmayagamephotoshoplowpolymobilecinema4dinteriorlivingroom

Asset Overview

##House Interior This is a set I helped create for a mobile game title. I handled the optimization for, and implementation into Unity 3D. The model is entirely self lit using a single light map on it's secondary UV channel. Tasks preformed include geometry reduction/optimization, lighting mapping, and custom shader work for Unity 3D. Original model and diffuse maps were created by John Dyer and Skyler Greencorn. *Enjoy!* # **Model** * Polygons: 88,606 * Vertices: 54,208 **Texture Maps** * Diffuse x66 (multiple resolutions) on UV0 * Lightmap x1 (2048x2048) on UV1 **Tools Used** * Autodesk Maya * Autodesk Bonus Tools * Cinema 4D * Photoshop