Asset Overview
An iron shrine. Iron, the heart of the forges, of the war tools, and of the blood that follows.
It's a low(ish) poly hand painted model, with hand painted textures mixed with prebaked ambient occlusion. Rendered flat, with no shading and a 1.0 emission material. Alpha channel used only for particles and the banner (so only fx needs to be disabled when alpha blending is not supported and the banner still looks fine).
Flames and their glow originally made as billboards i.e. constrained to always face the moving camera - this functionality is however still in development on Sketchfab so I left them facing the default view. The modifier animations of flickering and moving flames has also been removed - this is a freeze frame version.
Modeled and textured in Blender with texture adjustments done in Photoshop.