Asset Overview
All textures are hand-painted, 4k (PBR) and available separately for Unreal and Blender.
For UE5, a complex customizable concave low poly collision mesh for Unreal is also included, as skeleton meshes currently cannot have directly importable UCX collisions. Both meshes have the same orientation point and just need to be placed in the same position in UE5. The collision mesh (static) is simply set invisible and only takes care of collision detection.
Meshes:
* Gallows Polygons: 7844
* Collision mesh: 200
Textures for Blender:
* Color
* Normal
* AO
* Roughness
* Metallic
* Height
Textures for Unreal:
* Color
* Normal
* Height
* PBR-Map (red AO, green Roughness, blue Metallic)
Available files:
* Collision fbx and obj
* Gallow fbx with included Blender Textures (in UE5 import this without textures)
* textures for Blender (with Open GL Normals)
* textures for UE5 (with DirectX Normals)
Ask me if you need help or minor adjustments.