Memento is a mirrored symmetrical map taking place on Installation 06 of the Halo Array, supporting 4v4 competitive games and FFA. In fact, it's a 1-1 scale remixed version of the underwater temple of H2's campaign mission Regret, adding some new aesthetics and technological assets while improving the layout for H5 gameplay. The map is emplaced on a snowy-frozen environment as a remembrance of H:CE.
In the creation of Memento I took a serious design process which involves scouting the building on H2's campaign mission in oder to get scales, aesthetic and geometry references, then I proceeded to model the layout on Sketchup using H5 Forge units. This last part saved me an incredibly amount of time because I already had the exact pieces I needed for the map geometry. The rest was the outcome of personal knowledge and research on Forerunner's architecture.