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This package is a combination of a procedural mesh generator and a traffic and pedestrian simulator. It is suitable for simulation type games where you want to quickly produce multiple levels based closely on real places. The package allows you to specify a location anywhere on earth that has roads, then builds a detailed 3D model of roads from that location. As well as producing all the scene meshes, the package generates a file that is used as the basis for traffic simulation. The package includes a code library that you can use to control the simulation, down to the level of individual vehicles and pedestrians.
See code library API at https://vroad.uk/api
System Requirements: Scene generator supports Windows/Mac/Linux