This is a small project I have been slowly piecing together with a combination of lunch break hours while at work.
The original concept was by artist 'Mireys', who's deviant art page is in the following...
http://mireys.deviantart.com/
This asset was modelling in 3dsmax and sculpted in zbrush, textured in Substance Painter & rendered in Marmoset Toolbag 2. Additional clean up on the model (flame effects) were done in photoshop.
This project was a small exercise to play around with stylistic art with a more realistic surface quality.