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We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Bring all your modern wars and military worlds to life with this kit’s encampments, watch towers, concrete walls, cargo containers, bunkers, barbed wire fences, weapons, ammo, sandbags, generators, crates and so much more. With over 200 pieces and 40 materials, this robust kit will bring your combat outposts, barracks, blockades and conflict shelters to life.
Designed by Jian Zhi, modeled by Sebastian Bielecki, and texturing by Alexey HrDesign, with cover art by Maxx Burman.
◼ A MESSAGE FROM KITBASH3D ◼
Proceed with creativity! You are about to purchase a 3D asset kit that includes elements to set the scene as you build your world, whether it’s for video games, film, television, design, or art. These completely customizable assets will serve as the building blocks to help you create an original environment.
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◼ KEY FEATURES ◼
-225 Assets
\n-343 Meshes
\n-41 PBR Materials
\n-125 Textures
\n-4096x4096 Texture Maps
\n-11m Polys
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◼ COMPATIBILITY ◼
\n- Works in Unity 2019.3.13 and above.
\n- HDRP/Built-In versions are freely upgradeable to Unity customers.
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◼ FOLLOW US FOR THE LATEST NEWS FROM KITBASH3D! ◼
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◼ NEED SUPPORT? ◼
PREVIEW VIDEO | BUILDING EXAMPLE VIDEO
Built-in, URP and HDRP supported!
Screenshots from HDRP version.
Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.