This is my second work in photogrammetry after the classes in CocoSchool. The workflow was:
- Example photos from https://www.3dflow.net/technology/documents/3df-zephyr-tutorials/
- Photogrammetry in Agisoft Photoscan ( with CocoSchool computer).
- Manual retopology and UVs in Maya
- Albedo from LowPoly again in Photoscan
- Normals and and material in Substance Painter (4k).