Post-apocalyptic buildings, made in Blender using geometry nodes.
Best as background elements.
✅ PBR (metalness)
✅ diffuse
✅ roughness
✅ normal
✅ metalness
✅ UV unwrapped
✅ 2K textures (2048x2048)
Check out the artwork done with these assets: https://www.artstation.com/artwork/aGOWwJ
Check out the tutorial I followed: https://www.youtube.com/playlist?list=PLq_gnPdKSjAqeEB9ZnmP5sLaCBIIVZloi
Artstation :- https://www.artstation.com/helindu