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SRP, HDRP, and are supported out of the box. When importing an asset, select the pipeline you need.
The asset recreates the famous city near the Chernobyl accident. With the help of the asset, you can assemble a variety of modular houses of the USSR or use already assembled ones. It also presents unique knowledge of the type: a store, a gym or a Ferris wheel. It is possible to create an interior in all buildings, and a lot of props and furniture will help you fill the space. There is also a wide range of plants and objects on the street.
If you have any questions please contact us art_equilibrium.studio@mail.ru
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Every part is fully modular and grid oriented with easily interchangeable parts for fine tuning. \n
Vertex paint is used to add realistic damage and grime variations.\n
All models are optimized to run on current hardware and are very light polycount wise with additional vertices added for vertex painting.\n
This detailed set holds up both up close and from afar. So it will look great in whichever project you're working on, whether it is a shooter, a simulator or even isometric strategy.\n
Important!\n \n • Please install .unitypackage from HDRP&URP folder to fix pink materials in HDRP/URP versions\n \n • Please install Polybrush Package from Package Manager to get Vertex Paint working\n \n
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All models are optimized to run on current hardware and are very light polycount wise with additional vertices added for vertex painting.\n
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A dockyard terminal environment pack suited to be used in your game for constructing a harbor, a terminal, dockyards, warehouses, and ultimately for a container terminal as showcased in the screenshots! Makes a great addition to the warehouse package!
Contains tons of high-quality low poly assets ready to use for your game!
Two sample scenes for showcasing the individual assets as well as their use are included (Scene from screenshot IS included.)
[UR Pack] -> More info in the \"About\" section on the publisher profile.
CONTENT:
524 Game Ready Assets and tons of prefabs! - Assets for a dockyard environment including crane, buildings, containers and accessories. - Street elements and modular pieces of larger building structures. - Props including signs, lights, metal structures and more.
PERFORMANCE:
Textures range from 512x512 up to 4k!
Tris range from 2 all the way up to 12000 for the detailed assets with high mesh complexity like the large crane.
Shader and water effects from screenshots not included!
If you have any questions feel free to ask them! Contact: immortal.factory@worlq.com