Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Customizable Japan Apartment is an asset that generates a modern Japanese-style apartment whose size and color can be easily customized.
Vol.1 is based on the Japan National Railways dormitory that was built in Hokkaido in the latter half of the Showa era.
It is very simple to change the size and color of the generated building.
(1) Place a "Core (Prefab Asset)" in the scene.
(2) Adjust each value of attached "Generate (Script)" from its Inspector.
(3) When you run the game, the objects for the parts will be placed according to your settings and the building will be generated.
The generated building is dynamic by scripts, but if you detach the scripts of the generated objects (this is one click!) and make it a prefab, it will be static.
The contents of this package are as follows.
[MODELS] 12 (One building consisting of 12 blocks)
Breakdown...
G_L.fbx: Left side block of the ground floor
G_C.fbx: Center block of the ground floor
G_R.fbx: Right side block of the ground floor
G_S.fbx: Single block of the ground floor
M_L.fbx: Left side block of the middle floor
M_C.fbx: Center block of the middle floor
M_R.fbx: Right side block of the middle floor
M_S.fbx: Single block of the middle floor
R_L.fbx: Left side block of the roof
R_C.fbx: Center block of the roof
R_R.fbx: Right side block of the roof
R_S.fbx: Single block of the roof
Average of tris...
- Ground Floor Block -
LOD0: About 2470
LOD1: About 740
LOD2: About 400
- Middle Floor Block -
LOD0: About 2100
LOD1: About 470
LOD2: About 190
- Roof Block -
LOD0: About 410
LOD1: About 230
[TEXTURES] 40
Breakdown...
- By Type -
Albedo: 19
Metallic: 1
Normal Map: 20
- By Size -
2048x2048: 6 (Wall)
1024x1024: 10 (Window after LOD1, Secondary normal map of the wall, etc.)
512x512: 12 (Chimney, fence, etc.)
256x256: 12 (Other building materials)
[MATERIALS] 24
[SCRIPTS] 12
[DEMO SCENES] 2
Breakdown...
HarutoriCJA1Demo_1.unity:
This is the most basic scene. Running the game will generate a one-floor, one-entrance building.
HarutoriCJA2Demo_2.unity:
This is the scene used for the key image. Running the game will generate buildings of various colors and sizes.
Support is available at:
Website: http://harutori.yu-yake.com/
e-mail: vostokraft@gmail.com
Twitter: http://twitter.com/vostok061