This is low poly unsubdivided base mesh.
Intended for real-time use.
* Polygonal quads only.
* No poles with more than 5 edges.
Textures applied are photorealistic 8192x8192 (albedo) and 4096x4096 (roughness, normal, metalness) 8 bit per channel images, created from real object capture data.
Option of 16 bit per channel images are also provided in .png format as separate downloadable archive. Textures included:
* Abedo
* Roughness
* Normal
For highly detailed subdivided version with vector displacement map check my [portfolio](https://www.artstation.com/realnothing).