Part of the rusty Sci-Fi walkway. This is actually part of a set I put together for a game engine. All use pbr textures with alpha images to cut down on mesh size whilst still giving plenty of ddetail. I always meant to further texture them with paint, highlighting the cables ETC instead of the rusty steel as on this model. There is now a series using a red painted grunge texture for the same models. Sections click together in iClone so it is easy to make a long walkway. A glass block across the narrow walkway. This comes in several formats. This one is a very dirty glass with scratches and hand prints etched into the surface.