Asset Overview
Educational project
Main study areas:
* 3d modelling of middle-complexity hardsurface object (bycicle),
* texturing process (substance painter) and texture baking,
* particles distribution (blender),
* creating trees of a custom shape with prcedural workflow (built-in sappling addon) and creating planar foliage for tree (branches with leafs)
* and overall environment setup for a small scene.
Main assets:
* Bycicle (4k x 4)- may be used as a background asset (a bit clunky geometry. Was reusing geometry from my old beginner's project)
* Bench, lantern, bin, package, tree (varies 4k-2k) - quality varies, can be used as a backround assets.
* Street elements, such as road, pavement and etc are hardly reusable..
Feedback is welcome :P