Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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\n\nSave 65% from normal combined price! \nDEMO SCENES included!
\n\nPacks included in Bundle:
\n\nFeatures:
\n\nOptimized for:
\n\nP.S. Packages content between Unity and Unreal Engine could be different! If you don't have some models on your Unreal Engine package you can find them in BundleFBX archive. Images are rendered in Unity HDRP.
","id":274897956031,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_110.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_140.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_170.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_20.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_200.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_230.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_260.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_290.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_320.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_350.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_50.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Screenshots/Crystal_011_80.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011/Crystal_011.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-30T07:47:52Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3302884/Crystal_011.obs.glb","name":"Crystal_011","originSource":"CGTRADER","packageId":"3302884","polygonCount":64,"publishedDate":"2023-04-30T07:47:52Z","publisher":{"avatar":null,"name":"JustCreate"},"rigged":false,"slug":"crystal_011-274897956031","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/other/low-poly-asset-bundle","stats":{"viewCount":1},"tags":["bundle","lowpoly","unity","unreal","game","pack","collection","environment","nature","forest","medieval","fantasy","3d","package","city","dungeons","tree","ue","exterior","office","other"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["gray","cyan","yellow","orange","red","brown","white","blue"],"description":"MALE TORSO HIGH AND LOW POLY
\n\nMaleTorsoSculpture_A
\n\nBest for your scenes
\n\nSame model without base on other files.
\n\nModel of a girl with a base of a male torso.
\n\n4K skin textures!
\n\nHigh quality on other textures!
\n\n2 Polymesh with a PBR material (High and Low)
\n\nScaled as a real scene.
\n\nLow model Bettween 5000 - 10000 Polygons
\n\n\n\nOn Blender
\n\nRender it with GPU or CPU\nBlender 2.7 or later version.\nVariety of Shaders
\n\n\n\nOther softwares:
\n\nImport model to your favorite software.
\n\nMaterials:
\n\nStandard materials are used\nCopy Textures on your work´s folder and import model to your scene.\nApply materials and shaders as you wish.
\n\n\n\nOriginal format:
\n\nBlender.\nModeled on Zbrush for High Resolution.
\n\n\n\nOther formats
\n\nOBJ\nFBX \n3DS\nSTL\nMTL
\n\n\n\nUsage:
\n\n2 Polymesh
\n\nUse low maps for big enviroments. Less memory usage and best results!
\n\n\n\nTextures format:
\n\nPNG low compression
\n\nSize: Body 4096x4096 (Albedo, Normal, Roughness and Metal)
\n\nReady to render in Blender. All materials and textures are included.\nCopy scene and textures on your work´s folder and append model on your scene, and voila!\nScale as a real scene.
\n\n\n\nWe hope you like!
\n\nTake a look at all our collection, just click on user name to see complete gallery.
\n\nSee our works on: www.artejaol.com
\n\nThanks!\nJaol
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- 340 unique prefabs
- 34 meshes
- 10x color variants - black, blue, cyan, green, orange, pink, purple, red, white, yellow
- LODs included
","fileSize":"908070108","id":274895752057,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_20.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_50.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_80.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_110.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_140.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_170.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_200.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_230.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_260.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_290.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_320.png"},{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/Screenshots/am_17_blue_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00203745/am_17_blue/am_17_blue.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2021-11-11T07:06:11Z","modelUpdatedTime":"2021-11-11T07:06:13Z","modelUrl":"https://models-cdn.yahaha.com/00203745/am_17_blue.obs.glb","name":"am_17_blue","originSource":"ASSET_STORE","packageId":"203745","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/cb26253e-d5c6-41ab-a238-2759a78948ad.webp","name":"Sci-fi ammo - PBR"},"polygonCount":832,"publishedDate":null,"publisher":{"name":"PetrMaxa"},"rigged":false,"slug":"am_17_blue-274895752057","sourceUrl":"https://assetstore.unity.com/packages/slug/203745?aid=1011loDfK","stats":{"viewCount":5},"tags":["Sci-fi ammo - PBR"],"unityVersions":["2021.1.12"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","gray","black"],"description":"Stylized Poly Cave Formations includes close to 200 models to build either large or small caves scenes. With the modular pieces included, you can build large sized, or even massively huge caves, without the need for having / rending any terrain.The Grand Caverns - Dripstone
\n
\n Dungeon / Cave Environment Pack
\n Made for Unity 2018.4 + using the new HDRP Workflow
\n HDRP Textures
\n
\n What's in it, detailed:
\n
\n > 93 Dripstone Assets!
\n(93 prefabs, Between 3-7 Lod Stages + Colliders, most meshes here use Unity's Sphere and Capsule Colliders, but some needed mesh Colliders = 425 individual Models!)
-> 52 Rooms and Corridors!
\n Vertex painted, meaning: All Rooms & Corridors share the same 4 layered texture file! (49 prefabs, Bewteen 3-4 Lod Stages + Mesh Colliders = 275 individual Models!)
-> 28 Parts like bridges, ramps, pillars and such!
\n Vertex painted, meaning: All these share the same 4 layered texture file as the Rooms & Corridors! (28 prefabs, Bewteen 4-7 Lod Stages + Mesh Colliders = 197 individual Models!)
-> 5 Cave Lamp Props you can use to ress up your scene!
\n(5 prefabs, Between 3-4 Lod Stages, Colliders are using Unity's Sphere/Capsule and Box Colliders = 28 individual Models!)
-> 11 Tiling HDRP Textures + 2 layered texture mixes for the Cave Rooms (2048px)
-> 38 HDRP Textures for the 93 Dripstone Assets (2048px)
-> 15 Sounds & Ambiences
\n I included a number of atmospheric sounds like dripping effects, water trickles, streams and waterfall recordings. Mood setting Soundscapes (As can be heard in the flythrough video in the big cave chambers) and one Musik Track.
\nThere are 10 looping sound effects, 4 ambient Soundscapes and one Music Track!
-> 7 Textures for water particles
\n(7 textures (Albedo + Normal), & a few basic animated particles, dripping, dripping on water & a small waterfall)
-> Bonus: 3 weird glowing Mushroom-Things!
\n(3 prefabs, Between 3 Lod Stages = 12 individual Models!)
-> A really big and cool looking Demo Scene for you to explore
(Drop the FPS Collider Camera from the Standard Assets into the scene to walk arround and explore)
Thats all in all:
\n 181 shiny and new 3D Assets!
\n937 individual Meshes! (Whew!)
Dripstone Assets use the build in HDRP Lit Shader with Subsurface Scattering
\nRooms & Corridors + Parts all use a shared layered HDRP Material for vertex painted Cave Rooms & Parts.
Please note that this pack is made with the HDRP workflow in mind and may not work properly with other workflows due to the textures beeing setup for HDRP and reliance on HDRP subsurface scattering!
Meshes can be fairly hipoly (~1000-4000 polys for Dripstones),(2000-10.000 for Rooms), which means: Not optimized or intended for mobile games.
\nIMPORTANT HINTS:
\n You may need to assign the "SSSSettings Dripstone Cavern" Template I included to your HDRP render asset:
\n-> Assets, Settings -> HDRenderPipelineAsset, here replace the "Diffusion Profile Settings"-File with mine.
If you decide to update from 2018.4 to a newer Unity Version, the materials will appear pink/black at first. All you need to do to fix this is reassign the "Dripstone" SSSSettings template to all Dripstone Materials. I inlcuded a step-by-step guide in the project documentation!
","fileSize":"2016182846","id":274896064362,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_20.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_50.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_80.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_110.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_140.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_170.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_200.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_230.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_260.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_290.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_320.png"},{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Screenshots/Draperie_E_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00146468/Draperie_E/Draperie_E.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2019-06-07T10:33:08Z","modelUpdatedTime":"2020-03-19T13:24:56Z","modelUrl":"https://models-cdn.yahaha.com/00146468/Draperie_E.obs.glb","name":"Draperie_E","originSource":"ASSET_STORE","packageId":"146468","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/8be73bb7-d01c-4b10-b783-2f615e5b9b85.webp","name":"The Grand Caverns - Dripstone"},"polygonCount":1682,"publishedDate":null,"publisher":{"name":"MALACHISTO"},"rigged":false,"slug":"draperie_e-274896064362","sourceUrl":"https://assetstore.unity.com/packages/slug/146468?aid=1011loDfK","stats":{"viewCount":3},"tags":["The Grand Caverns - Dripstone","Cave","Dripstone","Tropfstein","Flowstone","Höhle","Dungeon","Cavern"],"unityVersions":["2018.4.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["brown","cyan","black","orange","gray"],"description":"POLYJungle is a stylized, jungle-themed environment package from our POLYEnvironment series. The package contains 40+ prefabs to make your jungle or rainforest scene in a polygonal, cartoonish style for desktop, mobile, or VR game!\n
\n\nThe package is extremely lightweight! The basic version uses Material colors, and the Mobile-friendly version uses a single Material for all meshes.
\n\n\nWebsite |\nForum | \nFacebook | \nTwitter |\nContact\n\n
\n\n\nPACKAGES FROM THE SERIES
\nNeed an asset that matches in style? Check out these packages!
\n- POLYArtic
\n- POLYBeach
\n- POLYChristmas
\n- POLYJungle
\n- POLYSwamp\n
\nDo you need something different? Contact us, we are accepting commissions too!\n
\nCONTENTS
\n- Vegetation (20)
\n- Rocks (11)
\n- Building parts (8)
\n- Props (7)
\n
\nCOMMUNITY
\nJoin in on the discussion on Discord for support and answers to the most common questions.\n
Here is two extremely wild insect beasts who can cut their enemies as fruit. Each beast have two packs of 8k textures and 17 animations.
Support, URP and HDRP shaders are here:
Animations list:
Walk animation
Run animation
Two death animations
Two kinds of knife attacks
Back side attack
Getting hit from four sides
Jump animation
Jump on place
Turning left and right on 30 degrees
Active idle
Passive idle
Triangles counts:
Insect beast 1 - 32630
Insect beast 2 - 34486
","id":274899893472,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_20.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_50.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_80.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_110.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_140.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_170.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_200.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_230.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_260.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_290.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_320.webp"},{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/Screenshots/DarkRock_2_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00199832/DarkRock_2/DarkRock_2.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-13T04:37:09Z","modelUpdatedTime":"2023-06-13T22:25:04Z","modelUrl":"https://models-cdn.yahaha.com/00199832/DarkRock_2.obs.glb","name":"DarkRock_2","originSource":"ASSET_STORE","packageId":"199832","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/3c13a143-3393-46a2-b61c-ae98d74b66bb.webp","name":"Insect beasts"},"polygonCount":3360,"publishedDate":"2021-08-10T13:10:00Z","publisher":{"id":"10181","name":"Dmitriy Dryzhak","url":"https://www.artstation.com/arvart"},"rigged":false,"slug":"darkrock_2-274899893472","sourceUrl":"https://assetstore.unity.com/packages/slug/199832?aid=1011loDfK","stats":{"viewCount":2},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan","gray"],"description":"Follow the development thread for more info and possible new resources/updates:
\nDevelopment Thread
Paid upgrade available - 25$
\nRocky Hills Environment - Mega Pack
High-quality environment art package for AAA games V 2.1. Little to no photo source material as most textures are made using Substance Designer or hand-painted. Assets are well optimized as 4k atlases make it light for GPU and memory while the prefabs contain 3 to 4 LOD levels. Vegetation was made using Custom tree importer (CTI) which is compatible with Advanced Foliage Shader. The custom tree importer shaders provide realistic-looking wind and foliage with minimum performance impact so there is the possibility of use on lower-end platforms.
Compatibility
The pack is compatible with most versions of Unity ranging from Unity 5.0 to Unity 2019 and higher as it contains only art assets. Supported download version starting from v 2017.1.0.
• Main pipeline
The main pipeline used is the Standard Shader, Metalness workflow with merged maps and supports instantiating: (Metalic Shader: Albedo (RGB) // Metalic (R) Ambient Occlusion (G) Smoothness (A) // Normal (RGB)). This configuration makes the assets compatible with HDSRP so it should be easy to update to (LWRP/URP) and HDRP.
• CTI shaders
Work within the standard Unity pipeline and have custom shaders workflow with merged maps and supports instantiating: (CTI/LOD Bark Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (R) Ambient Occlusion (B)); (CTI/LOD Leaves Shader: Albedo (RGB) Smoothness (A) // Normal (GA) Specular (B) // Ambient Occlusion (G) Translucency (B) Smoothness (A)).
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
\n• Unique cliff meshes with 4 LOD levels
\n• Modular boulders with 4 LOD levels
\n• 346 prefabs total (optimized meshes, merge prefabs and more)
\n• 355 models
\n• A variety of ground tiles for summer, fall, and winter
\n• Unique wood texture tiles
\n• Unique 4k tree bark texture with roots
\n• 16 particles
\n• 1 shader for snow cover
\n• Mesh and ground splats including snow
\n• Summer, fall and winter seasons for all assets
\n• 46 trees and 63 bushes
\n• High-quality grass models with variations and wind including \"terrain versions\"
\n• All trees and plants have realistic wind
\n• 7 Example scenes with 4 terrains, one big terrain map
• Updates V 2.1
• Updated \"Custom Tree Importer\" to the newest version, works with Unity 2019
\n• Fixed stick pile models and dead stump, extra poly added
\n• Added 2 golden fall texture versions of the beech leaves
\n• 22 golden version of the beech trees and bushes added
\n• Removed the custom moss shader as it wasn't working for Unity 2019
\n• Minor texture changes and small improvements
Polycount and texture specifications:
• Total triangle count of a prefab (all LODS)
\n(ex: GenericCliffBRHE - LOD0 *1112(T) + LOD1 *941(T) + LOD2 *761(T) = 2814(T))
Cliffs and rocks:
- BoulderRHE: 922 triangles
\n- CaveRHE: 1145 triangles
\n- GenericCliffARHE: 4158 triangles
\n- GenericCliffBRHE: 2814 triangles
\n- GenericCliffCRHE: 4756 triangles
\n- GenericCliffDTopRHE: 2912 triangles
\n- ModularCliffARHE: 8212 triangles
\n- ModularCliffBRHE: 7348 triangles
\n- ModularCliffCRHE: 11084 triangles
\n- ModularCliffERHE: 2772 triangles
\n- LowRockMediumRHE: 1817 triangles
\n- RockDetails All: 490 triangles
\n- RockMediumBRHE: 1804 triangles
\n- RockMediumCRHE: 702 triangles
\n- IrregularStones All: 6170 triangles
Props:
- GenericTree_TrukRoots: 10314 triangles
\n- GroundSplatBRHE01: 4969 triangles
\n- GroundSplatBRHE02: 4250 triangles
\n- GroundSplatBRHE03: 7407 triangles
Vegetation
- BeecthTree01Summer: 8278 triangles
\n- BeecthTree02Summer: 27067 triangles
\n- BeecthTreeOldSummer: 44180 triangles
\n- GenericTreeSummer01: 23106 triangles
\n- BeechBushDSummer: 7703 triangles
\n- GenericBushASummer: 988 triangles
\n- GrassASummer01: 180 triangles
\n- FlowersA_Summer: 60 triangles
• Textures
- Texture sizes: 4096 x 4096px (the majority of the texture atlases); 2048 x 2048px, 1024 x 1024px, 512 x 512px, 256 x 256px (tile textures, smaller texture atlases, particles and splats)
\n- Texture formats: \"Tif\" (all texture with alpha and merged maps ((Metalness, Ao, gloss)/masked maps)), \"Png\" (all albedo, normal maps and height maps)
\n(Number of textures counting only the albedo for each material):
\n- 1k, 512, 256 Textures: 28 Including ground tiles, particles and splats
\n- 2k Textures: 56 Including ground tiles and smaller atlases
\n- 4k Textures: 13 Including large atlases, props and trees
General Information
• Please make sure that your project is set to use the linear color space in \"Edit -> Project Settings -> Player\"! The custom tree importer shaders will look completely unnatural in \"gama rendering\" and will cause your foliage to look fluorescent green which is not correct!!
\n• Please don't change the \"mesh normals\", all meshes have custom vertex normals applied, if changed, the normal maps won't work properly!
\n• Grass assets could be pretty resource-intensive so a solution like \"Advanced Terrain Grass\" is desired overall!
\n• \"CTI\" supports the HD render pipeline but only the versions that are out of preview onwards. Keep in mind CTI is still in development and some features will be limited!
Setup Instructions
• Custom Tree Importer is compatible starting from Unity version 5.0 up to 2019 and above. (For Unity 2018, 2019 and later just import the \"2018 foliage shader fix\" provided in the \"CTI\" folder otherwise your foliage will not render on-screen!). The pack has been tested on all Unity versions and should work fine.
\n• When using deferred rendering make sure you add the \"deferred shader\" and \"deferred reflections\" components in the graphics window by replacing the default ones.
\n• All the trees have colliders setup, If you want to use them for the terrain engine just replace the mesh colliders with capsule colliders!
For additional assets also consider visiting:
\nRocky Hills Environment - Light Pack (FREE)
\nRocky Hills Ground Textures - With Vegetation
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
","fileSize":"2467565009","id":274895833708,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_20.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_50.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_80.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_110.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_140.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_170.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_200.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_230.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_260.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_290.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_320.png"},{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/Screenshots/ModularCliffDRHE_LOD0_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0/ModularCliffDRHE_LOD0.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2018-02-27T00:37:24Z","modelUpdatedTime":"2021-03-29T06:53:34Z","modelUrl":"https://models-cdn.yahaha.com/00111436/ModularCliffDRHE_LOD0.obs.glb","name":"ModularCliffDRHE_LOD0","originSource":"ASSET_STORE","packageId":"111436","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/f923fc6f-cf77-4283-8664-7bba07e0daeb.webp","name":"Rocky Hills Environment - Pro Pack"},"polygonCount":4640,"publishedDate":null,"publisher":{"name":"Tobyfredson"},"rigged":false,"slug":"modularcliffdrhe_lod0-274895833708","sourceUrl":"https://assetstore.unity.com/packages/slug/111436?aid=1011loDfK","stats":{"viewCount":5},"tags":["Rocky Hills Environment - Pro Pack","rocky","hills","environment","pro","pack","nature","rocks","cliffs","cave","trees","bushes","CTI","PBR","Custom","tree","importer","Advanced","Foliage","Shader","grass","substance","beech","stalks","flowers","ground","details","splats","AVG","summer","fall","winter","snow","dry","wet","mud","puddles","stone","path","mountains"],"unityVersions":["2017.1.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["gray","cyan","orange","yellow"],"description":"Wild West 1
\n\nPackage:
\n\nSet of unique assets (410);
Demo scene.
Where to use:
\n\nGames. Models optimized for game engines;
Multiplication;
Advertising and marketing;
NFT, metaverses;
VR / AR;
3d printing.
Features:
\n\nBy combining assets, you can create your own unique environment;
You can easily change the color of objects - using the UV map;
Pivot in the logical place of the object;
Model has a logical name.
Geometry:
\n\n410 unique assets;
228k triangles all pack.
Items(x410):
\n\nLandscape (x73)
\nGround, road, water, mountains, plains, hills, cliffs, dunes, rocks, ect.;
Buildings (x16)
\nRailway station, bank, hotel, bar, church, store, apartment building, paddock, hangar, administrative building, hut, ect.;
Building elements (x130)
\nWall, doors, window, slab, floor, foundation, roof, beam, post, pipe, ect.;
Plants (x49)
\nPalm, tree, bush, grass, cactus, baobab, dry tree trunk, branches, ect.;
Animals (x10)
\nHorse, cow, snake, bird;
Railroad (x12)
\nLocomotive, passenger car, freight car, wrecked car, straight rails, rails povarotov, rails wrecked;
Props (x119)
\nRocks, boulder, bridge, cart, cart with canopy, cart with logs, runner with food, ladder, table, chair, log, board, signpost, fish counter, fruit counter, trunk, bucket, bag of grain, wagon, shovel, hammer, jug, broken jug, box, hay, logs, fire, fence, fencing, corral, windmill, water tank, ect.;
Scale:
\n\nReal-world-size
\n\nMaterial:
\n\nAll models use one materials (color)
\n\nTextures:
\n\nAll models use one texture (as a color palette).
\n\nResolution: 1024 px
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
","id":274897858735,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/Screenshots/rock.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044/rock.044.webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T22:52:20Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3658112/rock.044.obs.glb","name":"rock.044","originSource":"CGTRADER","packageId":"3658112","polygonCount":308,"publishedDate":"2023-04-29T22:52:20Z","publisher":{"avatar":null,"name":"ithappy"},"rigged":false,"slug":"rock_044-274897858735","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/historic-exterior/environment-2","stats":{"viewCount":2},"tags":["environment","mountains","houses","nature","games","mobile","lowpoly","cartoon","west","wildwest","railroad","exterior","western","cowboy","historic","urban","town","america","city","history","historic-exterior"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["cyan"],"description":"This is Fantasy forest creation kit. All textures are handpainted, so you will get very stylish nature environment. All Trees and Foliage are easy to use in standard terrain editor.\n\n\n\nfantasy 1
\n\n365 unique objects! A complete set of 260k triangles.
\n\nScale: Real-world-size
\n\nIn the set comes with:
\n\nA set of unique assets
Assembled territory from the 700x700 meters
Items
\n\nAll models use the same material and texture (as a color palette) resolution: 1024 px
\n\nFiles: unreal engine\\unity package\\ blender\\ c4d \\maya \\3dsmax\\ fbx \\ obj\\ gltf\\stl
\n\nIf you liked this set, please leave a review! It will help me create even more products and make you happy! Creativity to you!
","id":274897829864,"images":{"default":{"featured":[{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"},{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/Screenshots/rock.webp"}],"main":{"href":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3)/rock.007 (3).webp"}}},"license":{"name":"Royalty Free License","slug":"royalty_free","url":"https://www.cgtrader.com/pages/terms-and-conditions#royalty-free-license"},"modelCreatedTime":"2023-04-29T21:49:33Z","modelUpdatedTime":null,"modelUrl":"https://ovi-cg-cdn.yahaha.com/3693835/rock.007 (3).obs.glb","name":"rock.007 (3)","originSource":"CGTRADER","packageId":"3693835","polygonCount":148,"publishedDate":"2023-04-29T21:49:33Z","publisher":{"avatar":null,"name":"ithappy"},"rigged":false,"slug":"rock_007_3-274897829864","sourceUrl":"https://www.cgtrader.com/3d-models/exterior/landscape/fantasy-1","stats":{"viewCount":3},"tags":["fantasy","forest","game","environment","nature","vegetation","plant","landscape","exterior","props","asset","stones","stylized","pack","package","mobile","mushrooms","animals","fairytale","foliage"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["gray","cyan","blue","orange","yellow"],"description":"Underwater World 1
\n\nPackage:
\n\nSet of unique assets (300);
Demo scene.
Where to use:
\n\nGames. Models optimized for game engines;
Multiplication;
Advertising and marketing;
NFT, metaverses;
VR / AR;
3d printing.
Features:
\n\nBy combining assets, you can create your own unique underwater world;
You can easily change the color of objects - using the UV map;
Pivot in the logical place of the object;
Model has a logical name.
Geometry:
\n\n300 unique assets;
418k triangles all pack.
Items(x301):
\n\nLandscape (x77)
\nGround, rocks, sandstones, cliff, boulders, ect.;
Fishes (x68)
\nWhale, orca, shark, dolphin, jellyfish, squid, octopus, turtle, crab, ray, fish, ect.;
Coral (x74)
\nCoral reef, coral platform, clumped corals, single corals, ect.;
Seaweed (x23);
Ship (x27)
\nShipwreck, shipwreck, mast, ship's skeleton, ect.;
Props (x32)
\nBarrel, wreckage, box, chest, box, gold, chest with gold.
Scale:
\n\nReal-world-size
\n\nMaterial:
\n\nAll models use one materials (color)
\n\nTextures:
\n\nAll models use three texture (material, emission, transparent).
\n\nResolution: 1024 px
\n\nFiles: unreal engine \\ unity package \\ blender \\ c4d \\ maya \\ 3dsmax \\ fbx \\ obj \\ gltf \\ stl
\n\nIf you liked this package, please leave a review! Creativity to you!
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- 340 unique prefabs
- 34 meshes
- 10x color variants - black, blue, cyan, green, orange, pink, purple, red, white, yellow
- LODs included
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Follow the development thread for more info and possible new resources/updates:
Compatibility
The main pipeline used is the Built-in Render Pipeline\".
By purchasing this pack, you will get a free upgrade to the (SRP: URP + HDRP) version: Rocky Hills Environment - Mega Pack (SRP)
Features and version updates:
• Features
• PBR materials and 4k texture atlases, light for GPU and memory
• Unique cliff meshes with 4 LOD levels
• Modular boulders with 4 LOD levels
• 1227 prefabs total (optimized meshes, merge prefabs, and more)
• Over 500 models
• A variety of ground tiles for summer, fall, and winter
• Unique wood texture tiles
• Unique 4k tree bark texture with roots
• 20 particles
• 17 Amplify shaders
• Editable amplify shaders:
- Detailed Map Coverage Snow (detailed map + customizable animated sparkles, supports tessellation)
- Detailed Map Coverage Moss (detailed map + dry and healthy color, supports tessellation)
- Snow Foliage (simple shader for snow-covered plants)
- Simple Snow Triplanar
- Ice shader
- Running water shader
- Custom Standard (Tessellation)
- 3 New (TFS) foliage shaders: grass, bark, and leaves
• Mesh and ground splats including snow
• Summer, fall, and winter seasons for all assets
• 146 trees and 156 bushes
• 80 new ground plants
• New (TFS) plants, trees, and bushes (208 models)
• High-quality grass models with variations and wind including \"terrain versions\"
• All trees and plants have realistic wind and shading
• 6 Example scenes
General Information
*Please read the setup instructions provided in PDF format or watch the video tutorial before you start!
For questions follow the thread or contact me via email: florianalexandru05@gmail.com
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