Asset Overview
This is the first model of our Streetlamp 6pack vol 01 that was created for you to use in any urban scenario, wether it's a thriving metropolis or a post-apocalyptic world, one or all of them will give your creation a little something extra to make it look just a little bit better and save you hours of time modeling and texturing props. You just plop the mesh and connect the textures to your preffered shader.
Each model comes with a bsse mesh FBX, a base mesh OBJ and a whole set of textures that include:
- 12 base color maps, pure coloured and scratched (6 png RGB and 6 tif RGB+Alpha).
- 2 normal maps
- 1 metallic map
- 1 roughness map
- 2 displacement maps
- 1 opacity map
- 1 packed ARM (AO, Roughness, Metallic) map
All models have been UV unwrapped and have vertex groups. Scale is 1 to 1. Lamp 01 is around 14 ft. tall (4 meters) with a poly count of: 4.178 tris/2.174 verts.
Opacity map can be used to make the crystals transparent or you can use the alpha channel in the base color map (tif).