Street_Lamp01

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Author name
WhiteTigerArt
Source
Sketchfab
Polygon Count
4,178
Release Date
2022-08-18
License
Standard
videogamesproppropsphotorealismunrealenginevideogameartprops-game-assetsunityblendergameasset

Asset Overview

This is the first model of our Streetlamp 6pack vol 01 that was created for you to use in any urban scenario, wether it's a thriving metropolis or a post-apocalyptic world, one or all of them will give your creation a little something extra to make it look just a little bit better and save you hours of time modeling and texturing props. You just plop the mesh and connect the textures to your preffered shader. Each model comes with a bsse mesh FBX, a base mesh OBJ and a whole set of textures that include: - 12 base color maps, pure coloured and scratched (6 png RGB and 6 tif RGB+Alpha). - 2 normal maps - 1 metallic map - 1 roughness map - 2 displacement maps - 1 opacity map - 1 packed ARM (AO, Roughness, Metallic) map All models have been UV unwrapped and have vertex groups. Scale is 1 to 1. Lamp 01 is around 14 ft. tall (4 meters) with a poly count of: 4.178 tris/2.174 verts. Opacity map can be used to make the crystals transparent or you can use the alpha channel in the base color map (tif).