The Hunters Rest

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Author name
m3at3allz
Source
Sketchfab
Polygon Count
75,274
Release Date
2020-08-14
License
CC BY 4.0
candlecandlescoffinbloodbornedark

Asset Overview

For my assessment at AIE I was required to design a room in a preexisting game that hasnt been seen while replicating the style and feel of the game also to include a Hero asset as well as other assets. The Hero asset in this scene is of one of the many coffins featured in the game which is scattered throughout and i also sculpted some statues to hold it up. I sculpted the coffin design in Zbrush initially while learning it so there are some slight imperfections and Im just starting to learn how to use Substance Painter. Bloodborne is generally abondant with assets, texture, lots of statues and candles. The general feel of the game is very dark and gothic with a desaturated pallet and a blueish tinge throughout the whole game to tie it all together. I wanted for the most part to capture the feel of the game because its unique and captivating to be present in its world. It does have an underlining nostalgic feel to it and the idea is that your stuck in a dream. The Hunters dream.