All assets using standard Unity shader and unique textures per tile module. Combine and build any modular exterior buildings!
\n
The package includes:
\n
* demo scene * the modular architectural exterior set * 200+ unique assets * architectural tile textures 2048x2048 px for 4 meter * polycount for the architectural tiles is around 100 triangles on average * every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
\n
To get any source files, please visit our forum thread or discord server:
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\n\n- Most objects share two materials (Texture 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Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
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Asset contains low poly modular bridges and floors elements. Wooden bridges, stone bridges, even rope bridge!
SRP, HDRP, and URP are supported out of the box. When importing an asset, select the pipeline you need.
An ordinary Hong Kong street, with an infinite number of air conditioners, manholes on the roads and carts with boxes.
All this is convenient to create with this asset. A modular system with customized colliders makes it possible to assemble a city as a constructor. After that, the streets and facades of the houses can be filled with themed props.
There is no interior of houses in this asset.
If you have any questions please contact us art_equilibrium.studio@mail.ru
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The collection includes 270 complex neon signs with 30 poster and 9 frame variations, 30 simple box neon signs and 27 transparent neon signs. In total 327 prefabs are created by us. Since we included 11 types of meshes, you can create up to 330 different prefabs!
You can switch the color of your frames with the provided materials: blue, red, pink, green and yellow. With the provided materials you can play around with neon signs or even create your posters!
The following labels are included: Beer Bar, Burger, Cake Shop, Candy Shop, Closed, Cocktails, Cocktails and Dreams, Coffee Bar, Dance Club, Flamingo Casino, Game Centre, Hair Dresser, Hamm and Eggs, Hospital, Hot Dog, Hotel, Ice Ream, Juice Bar, Karaoke, Milkshake, Music Shop, Music Club, Night Bar, Noodles, Open, Pharmacy, Poker, Radio Two and Tanning Studio.
Note: All neon signs have original design, they are created by us! The buildings, street and the scene shown in the images is NOT included in this pack, only the neon signs (see images from the overview scene). Images are shot in our Night City Creator asset pack, which is also available at Unity Asset Store.
For any model related questions or concerns, please feel free to contact us via email: info@dexsoft-games.com, we are happy to help!
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The yard of St. Petersburg, based on Standard Unity shader
\n
Old city courtyard modular environment inspired by Saint-Petersburg architecture, Russia. All assets using standard Unity shader and unique textures per tile module. Combine and build any modular exterior buildings!
\n
The package includes:
\n
* demo scene * the modular architectural exterior set * 200+ unique assets * architectural tile textures 2048x2048 px for 4 meter * polycount for the architectural tiles is around 100 triangles on average * every unique tile has Standard metallic-smoothness material, including the normal map baked from high-poly, hand sculpted meshes
\n
To get any source files, please visit our forum thread or discord server:
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Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
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The props and environment assets are low poly. Layout them easily and create your own game environment.\n \n \nThe set contains about 140+ components for Tavern interiors in a cartoon-style.\n \n \nIn the package you will find: wall, floor, furniture, accessories, painting, Stair, Weapon, demo level.\n \n- a variety of many props to choose from\n \n- easy to use, modular walls and Floors\n \n- 7 Demo Levels.\n \n \nThis pack works perfect with SimPoly Weapons \n \nPack runs smoothly on mobile devices.\n \n \nIf you have any questions or suggestions about the assets, please contact me. \n \nCONTACTS \ne-mail: polyarts3d@gmail.com \nFacebook Page \n \nClick here to see more products in our Unity Asset Store.","id":274903043212,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_20.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_50.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_80.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_110.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_140.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_170.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_200.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_230.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_260.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_290.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_320.webp"},{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Screenshots/Wall_2E_Window_6m_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m/Wall_2E_Window_6m.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-08-24T04:50:22Z","modelUpdatedTime":"2022-09-04T07:09:57Z","modelUrl":"https://models-cdn.yahaha.com/125572/Wall_2E_Window_6m.obs.glb","name":"Wall_2E_Window_6m","originSource":"ASSET_STORE","packageId":"125572","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/9c6d48a4-8b19-4138-8507-5fa013e150a6.webp","name":"Isometric - 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Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
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Details on houses and on the wood are painted with vertex color. \n\n- we used in our environment a custom shader (included) with vertex color and texture blending by the alpha channel. You could quickly change house color using any vertex painter tool in unity or in other 3d software like Maya, 3ds Max... Also, you could use standard materials with different colors. \n\n- in our pack, you could find ready to use modular houses and assets like planks, doors, and windows to build your own house. \n\n- two demo scenes from screenshots included in this package. \n\nThe package includes Standard Asset packs for camera effects. Such as characters pack, effects pack, and cinematic image effects pack.\n \nPlease note, this pack contains only environments and you can't go inside the house, interiors are not included! \n\nYou could download demo scene from the video here and check it on your PC. \n\n P.s Before using Village demo scenes don't forget: \n\nFor older Unity versions (2017;2018 or similar)\n1. Change to Linear color space in Edit/Project Settings/Player \n2.Download Post-Processing Stack \n3. Make sure that Post Processing Behavior added to your camera and VillagePostEffect from the Demo folder added to it. \n\nFor Unity 2020+\n1. Make sure that you downloaded the version for Unity 2020+ \n2. Install Post Processing from the Package Manager if it's not installed yet. \nWindow - Package Manager - Packages: Unity Registry- Post Processing - Install \nAnd reopen your scene \n3. Make Sure that you are using Linear Color space in Project settings \n\n\n\nIf you have done everything correctly, the picture should be the same as on the screenshots. \nIf not, make sure that post effects applied to the camera, color space is linear and indirect lighting was generated.","fileSize":"653377908","id":274896243910,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_20.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_50.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_80.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_110.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_140.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_170.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_200.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_230.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_260.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_290.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_320.png"},{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/Screenshots/PreAdvert05_350.png"}],"main":{"href":"https://models-cdn.yahaha.com/00102904/PreAdvert05/PreAdvert05.png"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2017-11-30T00:08:20Z","modelUpdatedTime":"2021-07-06T17:12:49Z","modelUrl":"https://models-cdn.yahaha.com/00102904/PreAdvert05.obs.glb","name":"PreAdvert05","originSource":"ASSET_STORE","packageId":"102904","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/0bb4c43d-cc66-4d75-aae5-22d06b90234a.webp","name":"Village Environment Pack"},"polygonCount":8107,"publishedDate":null,"publisher":{"name":"3D assets team"},"rigged":false,"slug":"preadvert05-274896243910","sourceUrl":"https://assetstore.unity.com/packages/slug/102904?aid=1011loDfK","stats":{"viewCount":7},"tags":["Village Environment Pack","Environment","Village","Cartoon","Bright","low-poly","Level","Medieval","Town","Village","Fantasy","Cartoon","Cartoony","French","village","lowpoly","Sunny","village","Suburb","Environment","Constructor","Modular","buildings","Village","pack","Stylized","assets","Overwatch","Modular","Sunny","Props","Pack"],"unityVersions":["2017.2.0"],"vertexCount":0},{"animatedCount":0,"categories":[{"id":9999,"name":"Others","slug":"miscs"}],"colors":["cyan","white","gray","black","blue"],"description":"
Clapperboard is a high quality, photo real 3d model that will enhance detail and realism to any of your rendering projects. The model has a fully textured, detailed design that allows for close-up renders. Renders have no postprocessing.
\n\n
Features:
\n\n
High quality polygonal model, correctly scaled for an accurate representation of the original object.\nModels resolutions are optimized for polygon efficiency. (In 3ds Max, Maya and Blender the Meshsmooth function can be used to increase mesh resolution if necessary.)\nAll colors can be easily modified.\nModel is fully textured with all materials applied.\nNo cleaning up necessaryjust drop your models into the scene and start rendering.\nNo special plugin needed to open scene.\nModel does not include any backgrounds or scenes used in preview images.\nFile Formats:
-Details Color (8192x8192 pixels)\n-Details Normal Map (8192x8192 pixels)\n-Details Metalic (8192x8192 pixels)\n-Details Roughness (8192x8192 pixels)
\n\n
Polygons: 3206 Vertices: 1638
\n\n
Best Regards Andrii
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\n\n66 Prefabs:
\n\nDecoration: \n- Chair, 3 colors: red, purple and blue (polycount: 490 tris) \n- Table, 3 colors: red, purple and blue (polycount: 108 tris) \n- 3 Bloody splat textures, (polycount: 2 tris) \n- 1 Picture for walls (polycount: 98 tris)
\n\nLamps: \n- 1 Roof Lamp, 2 versions: on and off light (polycount: 350 tris) \n- 1 Floor Lamp, 2 versions: on, off light and flickering light (polycount: 292 tris) \n- 1 Wall lamp, 2 versions: on and off light (polycount: 176 tris)
\n\n24 Materials using Unity's PBR Shader (Standard: metallic smoothness)
\n\nPNG Textures 2048x2048px: Diffuse maps, Normal maps, Emissive maps, and Metallic Smoothness maps.
\n\nThe sample room scene that you can see in the previews is included.
\n\n\n My Japanese Dojo Kit has similar style and proportions, it fits very well with this kit!
\n\n Visit my store for more anime - ninja - japanese stuff!
\n\nIf you have any questions about this kit you can emailme to support@midaem.com
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This package is an modular japanese castle that you can build your own custom castle with interior and exterior.
Over 300 modular pieces let you to build an unique castle.
Become a Shogun and build your own impenetrable castle with this pack!
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Select or drop a image or 3D model here to search. We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
Build detailed atmospheric city alleys and streets from modular wall and ground pieces. Populate the scene with several unique props.
Walls and ground prefabs will snap next to each other with included snap to grid tool, or use ProGrids to your advantage. Suitable for first and third person usage.
Main Features:
- Package contains over 350 prefabs.
- Over 210 wall and floor pieces with swappable material possibilities.
- Over 120 unique props.
- Create walls and floors fast with snap to grid tool or use ProGrids. (ctrl + L to open snap options)
- Change wall and floor materials easily.
- Night example scene included.
- Day example scene included.
- HDRP and URP package included.
- Approximately 850k triangles in demo scene. (With disabled lights and no occlusion culling)
- Textures vary from 256 to 2k.
- BaseColor, MaskMap, Normal, Emissive, Height and Detail textures used.
HDRP & URP instructions:
1. Import package to your desired render pipeline project.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.