Altar bells or Sanctus Bells modeled in blender and textured in Substance Painter.
In Christian services, they are used to accentuate the holy moment acoustically and to draw the attention of the faithful to the altar.
The Bells are joined together into one mesh for better use in kitbashing, games etc, but you can seperate them in Edit Mode e.g. in Blender.
Most of the details are made by normal maps, so that I tried to keep the base mesh lowpoly. I think it could have even less polygons but I like the level of detail the model has right now.