BakeMyScan - baking example

10 Views
Find Similar (BETA)Download
Author name
Loïc Norgeot
Source
Sketchfab
Polygon Count
5,000
Release Date
2018-11-04
License
CC BY 4.0
bronzenetherlandsdeathfightunrealantiquelionmetalstatuemuseumengineserpentcopenhagenpoisonpatinaremeshingsavannahaddonbakemyscantexturingunitygameblenderpbrlowpolyanimalfree

Asset Overview

This model is an experiment to remesh/texture/bake/export a model as fast as possible with features from the free blender addon I've been working on lately: **[BakeMyScan](http://bakemyscan.org)**. Based on the superb [Lion Crushing a Serpent](https://skfb.ly/68s9T) scan by @rigsters . It was made in blender in close to 4 minutes (no joke) by using features of the addon, and the baking operation only took 42s on my PC ( i7 / 16GB RAM / gtx 1060) to bake the albedo, roughness, metalness, surface normals, geometric normals and ambient occlusion into 2048x2048px textures. Let's say I'm quite glad of my workflow ! If you wish to try BakeMyScan, make sure to let me know about your successes / failures, I'm craving for feedback! And I'll probably soon upload a short video tutorial to the website because you know, short video tutorials are cool! ![Imgur](https://i.imgur.com/d2x6UxY.jpg) *Left: high resolution (160k tris) model, before baking. Right: lowpoly (5k tris) version, with baked textures*