Asset Overview
This is but the latest project We had to do these past weeks for my 3d-modeling course at Sierra. It is an exercise in har-surface modeling, introducing us to the tools and methods used creating complex objects in maya. These include the duplicate special, sculpting, beveling, lattice deformation, and so on. For my submission, I took some insperation from the Memphis Goup aesthetic of the 80's in terms of the form of the major portions, the Beveled curves of the boards at least.