Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
\nThe pack consists of 36 modulars meshes, 1 textures and 1 materials.
\nAll meshes are united on a single texture and single material for better optimization.
\nThe pack contains, houses, castle walls, castle gate, bridge, tower, mill, trees, plants, barrier, well, barrel, wheel, ladder, paving, pottery, rock grounds.
\nAll buildings and objects have custom collider box.
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The blocks are real world scale and built to fit together perfectly on a 25x25 cm grid. Their solid, chunky build means they are easy to handle and assemble. The colors are also easily adjustable. 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\nWelcome to the second pack of my Ancient Series.
\nThis package features all things \"dungeons\" with some great elements to build large underground scenes, and with some support for unique cave-like areas as well!
\n
\nThe first pack in the series can be found here:
\n The Ancient Set Temples
\n
\nFrom the over-world, and now into the underworld, TAS - Dungeons gives you a very large supply for building many types of dungeon scenes. Not only that, but these two packs work great together, and many pieces can be mixed and matched well enough to use together. Plenty of these pieces can look great mixed with the Temples, and plenty of Temple pieces can mix well with the dungeons!
\n
\n-----So here's what included in the pack for this first release:-----
\n
\n --- 467 modular prefabs ---
\n- tons of modular walls, pillars, stairs, and floors to create tons of builds.
\n- pre-built module rooms and module props for quick and easy placement in your scenes, or to help learn the pieces in the pack easier.
\n
\n---Dozens of Props and scenery prefabs to dress up your scenes like:---
\n- books, and bookshelves
\n- candles, chandeliers, candelabras
\n- treasure chests
\n- bones, skulls, and bone piles
\n- carpets and banners
\n- bottles and potions
\n- chains, hangings and wall mounts
\n- sarcophagus-like stone altars
\n- gold coins, piles, and gems
\n
\n
\nIf you are still un-decided, then try out my demo scene for this pack! This demo was created just before i added the little cave in the the back room (as seen in the video), but its ok, because you are not missing much. You still get a great preview, to show off quite a bit of whats included in the pack!
\n ~Dungeon Preview Demo~
","id":274900275322,"images":{"default":{"featured":[{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_20.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_50.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_80.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_110.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_140.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_170.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_200.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_230.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_260.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_290.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_320.webp"},{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Screenshots/Book 1B2_350.webp"}],"main":{"href":"https://models-cdn.yahaha.com/00164581/Book 1B2/Book 1B2.webp"}}},"license":{"name":"Standard Unity Asset Store EULA","slug":"unity_standard","url":"https://unity.com/legal/as-terms"},"modelCreatedTime":"2023-07-16T16:43:38Z","modelUpdatedTime":"2022-09-01T18:26:58Z","modelUrl":"https://models-cdn.yahaha.com/00164581/Book 1B2.obs.glb","name":"Book 1B2","originSource":"ASSET_STORE","packageId":"00164581","packageInfo":{"icon":"//assetstorev1-prd-cdn.unity3d.com/key-image/36b54cb2-0365-4850-abf6-28cc72a17d4f.webp","name":"The Ancient Set - Dungeons"},"polygonCount":60,"publishedDate":"2020-03-31T14:21:11Z","publisher":{"id":"9427","name":"Aquarius Max","url":"http://www.aquariusmax.com"},"rigged":false,"slug":"book_1b2-274900275322","sourceUrl":"https://assetstore.unity.com/packages/slug/164581?aid=1011loDfK","stats":{"viewCount":0},"tags":null,"vertexCount":0},{"animatedCount":0,"categories":[{"id":12,"name":"Landscape","slug":"landscape"}],"colors":["gray","yellow","black"],"description":"
What's inside?
- 1200+ prefabs
- 700+ meshes (fbx)
- 240+ 2048x2048 textures (sheets, atlases and tileable) (PBR, HDRP)
- 50+ materials (PBR, HDRP)
1. Props
a) Targets and targets stands.
- 10 targets in various types (metal/cardboard, silhouette/rectangle) - 34 objects total. Triangles: Min: 12 Max: 524
- 12 targets stands parts. Triangles: Min: 38 Max: 1056
- 35 ready-to-go sets. Triangles: Min: 108 Max: 1792
b) 12 Barrels Triangles: Min: 284 Max: 298
c) 3 simple wooden crates + open/closed and various textures variations (16 prefabs total). Min: 80 Max: 478
d) Lights.
- 33 lights parts (lamps, stands, flood lights, cables, electric box, etc) Triangles: Min: 20 Max: 993
- 32 ready-to-go sets. Vertics: Min: 542 Max: 10040
e) Signs
Signs (assets from the decals subpack) mounted on poles.
- 22 signs. Triangles: Min: 158 Max: 158
f) Tires
- 8 Objects Triangles: Min: 16 Max: 2944
- 12 ready-to-go sets (tire stacks on poles). Min: 2816 Max: 5942
g) Generic props (Triangles: Min: 22 Max: 2240)
- 3x Pallets
- Camera
- HESCO
- Sandbags
- Fire Extinguisher and fastener
- Portable concrete barrier
- 7x poles
2. Structures
a) Containers
Customizable shipping containers.
- 25 parts. Triangles: Min: 20 Max: 3351
- 31 ready-to-go assembled containers. Triangles: Min: 1610 Max: 6613
- 3 textures sets (various colors)
b) Boxhouses
Wooden square objects that you can quickly modify with parts and combine with each other.
- 23 parts Triangles: Min: 32 Max: 494
- 18 ready-to-go assembled boxhouses. Triangles: Min: 1340 Max: 6512
- 4 textures sets (various wood materials)
c) Houses
Modular house-like structures.
- 83 parts (walls, surfaces, trims and door/window frames) - including variations.
- 15 ready-to-go assembled houses. Triangles: Min: 564 Max: 1320
- 5 textures sets for walls (various materials) and 10+ other parts material variations
d) Camo Nets
3. Fences
Modular fences.
- Spans: 71 spans (total) in three various mesh types. Triangles: Min: 132 Max: 840
- Posts: 21 posts (various style and sizes). Triangles: Min: 12 Max: 60
- Metal railing and barrier
4. Barrier Walls
Modular walls that can be used to separate exercise areas or combined with fences to create unique objects.
- 25 objects: 14 walls like structures + 10 segments + concrete bullet catcher. Triangles: Min: 28 Max: 1004
5. Faux Walls
Walls with painted windows and doors, to create \"faux\" buildings to place targets behind.
Wooden frames for supporting walls.
- 20 walls segments (various sizes and types) Triangles: Min: 12 Max: 44
- 41 frames (various sizes, shapes and types). Triangles: Min: 64 Max: 184
6. Partition Walls
Lightweight walls to divide space (or hide the enemy).
- 10 objects. Triangles: Min: 30 Max: 302
7. Perimeter Walls
To hide your base from the sight of strangers.
- 3 objects. Triangles: Min: 102 Max: 180
8. Parts
Little things like beams and blocks.
a) Wooden Planks. 19 objects (various shapes and sisez) x 5 sets (different wood). Triangles: Min: 12 Max: 44
b) 30 beams in various materials and shapes. Triangles: Min: 12 Max: 12
c) 24 concrete blocks Triangles: Min: 12 Max: 95
9. Decals
a) Bullet shells: Two sets (2D and 3D) of 5 different bullets shells compositions + additional prefabs.
b) Bullet holes: 28 bullet holes compositions + 20 different single bullet hole sprites.
c) Letters and shapes: 54 decals of shapes (lines, arrows) and letters (numbers, etc).
d) Containers: Two sets (2D decals and 3D plates) of 27 symbols and labels that can be used to decorate your containers.
e) Signs: Two sets (2D and 3D plates) of shooting range signs (danger, ammmo, gun types, live-fire area, etc).
f) Barrels: 12 decals to decorate the barrels assets (hazard, toxic, oil, etc).
10. Terrain
- 10 ready-to-go terrain layers with unique textures and HDRP ground mask maps.
- 7 brushes
Stay frosty! It's not a final shot and the product is in active development. More cool things will be delivered to the package! :-)
What is coming next?
- Higher levels for each of the subpackage (containers, houses) - ladders, stairs, railings and platforms.
- Additional fences and gates
- Shooting Range \"hero\" assets
- Bugfixes :=-)
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All models have a prefab ready to put in the scene. Some parts have children objects for flexible controls (Such as the chest, the upper part can be opened).
All prefabs have ready-to-use colliders.
All objects are made with one texture atlas, hence one only material for the whole pack! The best for the performance.
Optimized for all types of unity render pipelines:
- Standard RP
- High-Definition RP
- Lightweight RP
Models summary:
HDRP & URP Material conversion:
Same as any material conversion.
1. Import package.
2. Edit > Render Pipeline > URP or HDRP > Upgrade Project Material to URP or HDRP Materials
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This means that the pack includes both different variations of houses, roads, and structures for strategy:
22 city houses;
26 pedestrian roads;
18 car roads;
9 bridges;
Power plants, factories, markets, wire pillars, solar panels, research centers; Barracks, towers, forts, headquarters, cosmodrome, nuclear mine;
9 walls;
Scaffolding;
Wonders of world.
Some buildings have two upgrade levels (for strategy). The size of each building is 32 by 32 voxels. There is lighting that fills the atmosphere
I hope you enjoy this pack!
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