I chose the title with a smiley in mind, since this modell will be recognized far and wide by other future or already employed artists at Ubisoft.
I had a lot of fun researching the modell and setting, creating the poly and textures. There where some technical restrictions I cannot disclose but you can say: its all about making something "game ready".
In the end I didn´t get the job since there are many artists with more experience than me out there (and therefore - for a lack of words - just "better" than me).