Select or drop a image or 3D model here to search.
We support JPG, JPEG, PNG, GIF, WEBP, GLB, OBJ, STL, FBX. More formats will be added in the future.
• Big Ben
\n• Tower Bridge
\n• House-1 (6 different)
\n• House-2 (6 different)
\n• House-3 (6 different)
\n• House-4 (6 different)
\n• House-5 (6 different)
\n• Fountain
\n• London Phone
\n• Lamp
\n• Bench (2 different)
\n• Garbage
\n• Tree (2 different)
\n• Bush
\n• Fence (2 different elements)
\n• Road (3 different elements)
\n• Big Ben
\n• Tower Bridge
\n• House-1 (6 different)
\n• House-2 (6 different)
\n• House-3 (6 different)
\n• House-4 (6 different)
\n• House-5 (6 different)
\n• Fountain
\n• London Phone
\n• Lamp
\n• Bench (2 different)
\n• Garbage
\n• Tree (2 different)
\n• Bush
\n• Fence (2 different elements)
\n• Road (3 different elements)
\nLarge low-poly modular city that includes everything you need to create large and interesting levels.
Use it to create unusual and beautiful cities. All models are made in Polyart format.
- Include a demo scenes
- Town unique models (x176)
- Environment models (x74)
- Props models (x293)
- Road models (x31)
- Vehicles (x19)
Asset info:
- Models variation: 593
- Max poly count: 15000
- Min poly count: 20
- Textures count: 2
- Textures size: 1024x1024 px
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PREVIEW VIDEO | BUILDING EXAMPLE VIDEO
Built-in, URP and HDRP supported.
Screenshots from HDRP unless stated otherwise.
Package includes a modular road system with sidewalks, modular houses with exteriors and interiors, trees, bushes, flowers, mailboxes, cars, lamps, electric poles, interior furniture such as beds, chairs, tables, paintings etc.
House prefabs are so modular that you can build a huge multi-story house, a cabin or everything between that. Included Prefab swapper script lets you change between modular building prefabs quickly and effectively. Everything is well optimized, made with good performance and customization in mind.
Main Features:
- Modular houses with interiors and exteriors.
- Modular suburban road system.
- Suburban exterior props.
- House interior props.
- Prefab swapper script for easy and fast modularity.
- 5 ready-made and furnished houses with customization possibilites.
- Built-in, URP and HDRP supported.
- Example scene with daytime lightning.
- Example scene with nighttime lightning.
- Over 450 objects.
- Create houses and streets on grid using ProGrids or included snap to grid script. (Ctrl + L to open)
- Everything you see in the videos or screenshots is included, including the same demo scenes.
- Customization possibilites are nearly endless.
- Textures from 256 to 2k.
- BaseColor, MaskMap and Normal textures included for most assets.
- Approximately 1.5 million triangles in demo scene. (With disabled realtime lights and no occlusion culling)
HDRP & URP instructions:
1. Import package to your desired render pipeline project. Skip Package Manager dependencies on import on HDRP and URP.
2. From HDRP or URP folder, import corresponding .unitypackage file to your project.
Please read HDRP/URP readme from readme folder.
v2.0.0 MAJOR UPDATE: Existing customers - Updating package will break scenes built with previous versions.
P.S. Check out new asset: Atmospheric House
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- Scifi minigun
- Modular weapon attachments:
- Silencer, duckbill, foregrip, 3 shotgun shell holders
- 2 types of ironsights, 2 reflex sights, one scope
- 3 picatinny rails (large, medium, small)
- 2 flashlights, 2 laser sights
- 6 types of ammunition
- Empty and full magazines
- Scope overlay texture in 4K UHD, Full HD and 4:3 resolution
- 5 different texture sets
- PSD with intact layers is included
- PBR textures (metallic)
- Ready to use prefabs of all models are included
- Texture sizes are 4096 (weapon+attachments), 2048 (ammunition)
- Tris count ca. 10000
- Final tris count depends on how many attachments are added to the weapon
URP / HDRP
The materials of this asset must be upgraded with Unitys automatic material upgrade tool if this asset is used in the Universal Render Pipeline or HDRender Pipeline.
for URP: go to Edit / Render Pipeline / Universal Render Pipeline / Upgrade Project Materials to UniversalRP Materials
for HDRP: go to Edit / Render Pipeline / Upgrade Project Materials to High Definition Materials
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