So for this project I adventured around my college campus, Wake Tech Communtiy College, to find scenes of nature that were great to take photos of and then use it to make a 3D model of. I picked this stump because of the lighting and I thought it would work great with Reality Capture. After processing the model through RC I took it to maya and turned the object in to a low poly. Lastly I baked the textures of the two objects using Xnormal and then using Substance Painter I put the textures on to the low poly.