Asset Overview
- Model was not intended for subdivision
- Using Weighted Normal
- trim is used for texturing
- Real World Scale Measurements
- No special plug-ins necessary to use this product
- Tris count- 21576 polygons
- Texel density is 10.05 for 2k UV-maps.
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Model is included in 5 file formats:
1. Maya 2019 (Include only geometry with uvs, and texture need add manually)
2. FBX (Include only geometry with uvs, and texture need add manually)
3. OBJ (Include only geometry with uvs, and texture need add manually)
4. Unreal Engine 4.25+ (auto LOD, custom Colision)
5. Unity 2020.3 (Collider)
6.Blender 3.4
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High quality 2048x2048 resolution textures in PNG:
- PBR Maps:
BaseColor,
Roughness,
Metalness,
Normal,
Glossiness,
Specular.
- Unity maps (+HDRP maps):
Diffuse,
Normal map,
MetallicSmoothness,
HDRP mask map.
- Unreal Engine 4 maps:
BaseColor,
Normal,
OcclusionRoughnessMetallic.