I try another way for modeling.
I make a 2d painting on Procreate and model on it in Blender.
I bake the uv project on a "clean" uv and finish the painting in 2D.
I use painter and toshop for add roughness and play with normal map.
I have to find the good process for mixing 2d and 3d and continue to search a cartoon style. Hope people like it.